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Animalistic Vitality (Condition)
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- Affected entity regains 2d8Hit Points of health every round when below 60 HP. It also receives an additional 3.5 m (12 ft) of movement speed. [See: Bugs]
Technical details
Stack ID: REGENERATION_SABERTOOTH
Loses duration: start of turn
More properties: DisableCombatlog, ForceOverhead, TickingWithSource
Notes
- The healing doesn't activate unless you have less than 60 HP. At druid level 10 (when the Sabre-Toothed Tiger form receives an HP boost from 62 to 74), this passive will no longer fully heal you.
Bugs
- The in-game description of this ability is inaccurate. The amount healed is actually 1d8Hit Points per round.
- The healing applies outside of combat as well, even outside of turn-based mode. In real time, the healing will be applied every 6 seconds.














































