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=== Entering the Circus ===
=== Entering the Circus ===


==== Through the Front Entrance ====
====Front Gate====
[[File:Klaus Benji.jpg|thumb|Klaus and Benji guard the gate.]]
[[File:Klaus Benji.jpg|thumb|Klaus and Benji the ghoul guard the gate.]]
Speaking to [[Klaus]] and [[Benji]], the party can attempt to enter the Circus through the front gate. Claus stops them, stating that he is checking every visitor to see if they are a vicious murderer. He has his ghoul sniff the party, who exclaims that they smell of "iron and blood." Determining that he can't subject other patrons to the stink, he denies entry. However, he can be reasoned with:
The Front gate is guarded by circus performer [[Klaus]] and his tamed ghoul, [[Benji]]. The party can attempt to enter the Circus by speaking with them. Klaus stops them, stating that he is checking every visitor to see if they are a vicious murderer. He will have Benji sniff the active party member, and the ghoul reacts accordingly.
 
* (''sniffing the party member or a hireling'') Brain juice smells like PISS and IRON. NO. LIKE.
* (''sniffing the Dark Urge'') BLOOD. TASTY BLOOD. SO DELICIOUS. AHAHAHA
* (''sniffing non-tadpoled party member, i.e. Halsin or Jaheira'') Urgh. Smells like a MUD FART.
 
Whatever the result is, Klaus will deny entry, surprised with Benji's reaction, but intent to stick to the rules. However, he can be bribed or reasoned with:
 
* Surely we can come to an agreement? (200)
* [PERSUASION] I'm not a threat to you or anyone else in the circus - I swear it.
* [PERSUASION] I'm not a threat to you or anyone else in the circus - I swear it.
* [DECEPTION] I'm a friend of Lord Gortash. I wonder what he'll say if I tell him about this...
* [DARK URGE] [PERSUASION] I ''used'' to be a killer, but I've reformed my ways.
* [INTIMIDATION] Let me in, or I snap you in two.
* [INTIMIDATION] Let me in, or I snap you in two.
* Surely we can come to an agreement? (200)
* [BARBARIAN] [IMTIMIDATION] You can smell the blood of my enemies, that's all. Want to join my ''smell''?
* [ARCHFEY][DECEPTION] Unless you seek the wrath of the Seelie Court, you will let me pass.
* [DECEPTION] I'm a friend of Lord Gortash. I wonder what he'll say if I tell him about this…
* [WARLOCK][DECEPTION] I've actually just been hired. I do a magic show.
* [ARCHFEY] [DECEPTION] Unless you seek the wrath of the Seelie Court, you will let me pass.
* [MONK][DECEPTION] I've actually just been hired. I do martial arts.
* [WARLOCK] [DECEPTION] I've actually just been hired. I do a magic show.
* [BARD][DECEPTION] I've actually just been hired. Meet your new bard!
* [MONK] [DECEPTION] I've actually just been hired. I do martial arts.
* [ROGUE][DECEPTION] I've actually just been hired. I juggle knives.
* [BARD] [DECEPTION] I've actually just been hired. Meet your new bard!
* [SORCERER][DECEPTION] I've actually just been hired to do a magic show. Fingers crossed no one blows up this time!
* [ROGUE] [DECEPTION] I've actually just been hired. I juggle knives.
*[DRACONIC BLOODLINE][DECEPTION] I’ve actually just been hired. I’m the new fire breather!  
* [SORCERER] [DECEPTION] I've actually just been hired to do a magic show. Fingers crossed no one blows up this time!
* [DRAGONBORN] [DECEPTION] I’ve actually just been hired. I’m the new fire breather!  
 
Successfully passing a check (all DC 10) allows entry into the circus grounds.
 
====Gap in the lattice fence====
The gatekeeping duo can easily be bypassed by walking further down the fence towards a group of children {{Coords|-22|-34}}. Here, there is a gap in the fence that can be jumped over.
 
====From the Open Hand Temple====
There are also two other points of entry: an iron fence door leading from a courtyard in the Open Hand Temple at {{coords|-74|-13}} ({{Ability check|Sleight of Hand|15}} to lockpick); and an iron gate leading from the Temple's graveyard at {{coords|-101|-41}} ({{Ability check|Sleight of Hand|10}} to lockpick).


Successfully passing a check allows entry into the circus.
{{clear}}
{{clear}}


==== Sneaking In ====
The gatekeeper can easily be bypassed by walking further down the gate towards a group of children {{Coords|-22|-34}}. Here, there is a gap in the gate that can be jumped over.
{{clear}}
=== Dribbles' Show ===
=== Dribbles' Show ===
[[File:Dribbles Imposter.jpg|thumb|Dribbles needs a volunteer for his last act.]]
[[File:Dribbles Imposter.jpg|thumb|Dribbles needs a volunteer for his last act]]
Approaching Dribbles' stage {{Coords|-41|-36}} automatically starts a cutscene where Dribbles begins performing a comedy show full of terrible puns, along with his dog. Towards the end of the show, he states he plans to perform a magic trick, but needs a volunteer with "nerves of steel and the heart of a lion." In doing this, he singles out the party. Any party member can be volunteered to go up, or Dribbles' volunteer (the currently active party member) can agree to go up.
Approaching Dribbles' stage {{Coords|-41|-36}} ( or {{Coords|-33|-39}} if the party entered through the fence breach) automatically starts a cutscene where Dribbles, accompanied with a dog called [[Bitey Buddy]], begins performing a comedy show full of terrible puns. Towards the end of the show, he states he plans to perform a magic trick, but needs a volunteer with "nerves of steel and the heart of a lion". In doing this, he singles out the player character. They may agree to go up, or may encourage any other party member to do it. The cutscene plays out for any currently active party member, though all but the player character won't have an option to volunteer their mates.


* What are you going to do?
* What are you going to do?
* ''Approach the stage.''
* ''Approach the stage.''
* (Options to volunteer for each other party member)
* (Options to volunteer for each other party member)
* [<nowiki/>[[The Great Old One|GREAT OLD ONE]]] [<nowiki/>[[Insight|INSIGHT]]] ''Gaze through the clown with your patron's eldritch sight.'' (DC 25, advantage, <span title="Potentially a bug?">no Wisdom modifier</span>)
* [GREAT OLD ONE] [INSIGHT] ''Gaze through the clown with your patron's eldritch sight.'' ({{Ability check|Wisdom|25}}, Advantage)
* I'm good.
* I'm good.


Denying the offer results in a random crowd member volunteering. Either way, Dribbles and his dog suddenly attacks, along with a group of doppelgangers. If the random crowd member came on stage, he is instantly murdered by the dog.
Denying the offer results in a random crowd member volunteering. Either way, Dribbles and his dog suddenly attacks, along with two other doppelgangers who disguised themselves as circus beast keepers<ref>There are two beasts in cages ({{Coords|-61|-36}}) near Dribbles's stage: a displacer beast named [[Shadow-Whiskers]] and a dinosaur called [[Crimson]]. When the battle starts, false beast keepers shall set both animals loose, and they join the fight, siding with doppelgangers. However, both beasts can be dealt with before the cutscene starts via {{SAI|Speak with Animals}}, each in its way (see relevant pages). In that case both remain neutral.</ref>. If the random crowd member came on stage, he is instantly murdered by the dog.


After defeating Dribbles, it turns out that he was a doppelganger. His corpse can be spoken to with [[Speak with Dead]] and grant some information on the attack:
After defeating Dribbles, it turns out that he, too, was a doppelganger. His corpse can be spoken to with {{SAI|Speak with Dead}} spell and grant some information on the attack:


* Who are you? ''I am called...Fumm...''
* Who are you?   - ''I am called… Fumm…''
* You singled me out from the crowd. Why? ''I saw in your eyes...what I see in my own...death.''
* What type of creature are you?  - ''A shapechanger… People call us… doppelgangers…''
* What type of creature are you? ''A shapechanger...People call us...doppelgangers...''
* You singled me out from the crowd. Why?   - ''I saw in your eyes… what I see in my own… death.''
* Why did you attack? ''To sow chaos...it is His will...''
* Why did you attack?   - ''To sow chaos… it is His will… ''
* It is 'His will'? What are you talking about? ''*You feel a rush of power, dark and insidious - something prevents the corpse from answering.*''
* It is 'His will'? What are you talking about?   - ''*You feel a rush of power, dark and insidious - something prevents the corpse from answering.*''
* What happened to Dribbles the Clown? ''I killed him...bathed in his blood...a death worthy of the list...of the Tribunal.''
* What happened to Dribbles the Clown?   - ''I killed him… bathed in his blood… a death worthy of the list… of the Tribunal.''
* What's the Tribunal? ''The greatest honour...of them all.''
* What's the Tribunal?   - ''The greatest honour… of them all.''
* Where is Dribbles' corpse? ''Mistress needed his body parts...for her art...''
* Where is Dribbles' corpse?   - ''Mistress needed his body parts… for her art… ''


[[Lucretious]] moves towards the stage area after the attack. Speaking with her starts the quest, as she requests the party find what is left of Dribbles in exchange for fabulous rewards. As a necromancer, Lucretious even preferres the clown dead and raised to a living employee.
After the battle has been resolved, [[Lucretious]] moves from her tent closer to the stage area. Speaking with her might actually start the quest, as she asks the player to find what is left of Dribbles in exchange for fabulous rewards. As a necromancer, Lucretious even preferres the dead-and-raised clown to a living employee.
{{clear}}
{{clear}}


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==== Hand ====
==== Hand ====
[[File:Dribbles Hand.jpg|thumb|The hand in Popper's tent.]]
[[File:Dribbles Hand.jpg|thumb|The hand in Popper's tent.]]
[[Clown's Severed Hand|Dribble's Hand]] is on a plate in [[Popper|Popper's]] store inside the Circus of the Last Days. It can either be stealthily stolen like any other object, or the party can attempt to simply go up and grab it. If the party attempts to grab it, they are stopped by Popper, who says it is his "special hand." Alternatively, If the party has found [[Note from BUSINESSLORD POPPER]] (buried behind the Dribbles' stage) they can simply confront Popper about the hand in conversation.
[[Clown's Severed Hand|Dribble's Hand]] is on a plate in [[Popper|Popper's]] store inside the Circus of the Last Days {{Coords|-89|-52}}. It can either be stealthily stolen like any other object, or the party can attempt to simply go up and grab it. If the party attempts the latter, they are stopped by Popper, who says it is his "special hand."


If Popper is asked why the hand is so special, he would explain the hand has ''artificial'' rat bite marks, and therefore it costs 10,000 gold. To counter the cheeky kobold, the player will have a variety of lines to attempt to get the severed hand from him for free:
If Popper is asked why the hand is so special, he would explain the hand has ''artisanal'' rat bite marks, and therefore it costs 10,000 gold. To counter the cheeky kobold, the talking party member will have a variety of lines to attempt to get the severed hand from him for free:


* [PERSUASION] I think that belongs to Dribbles. I need it - your ringmaster needs it.
* [PERSUASION] I think that belongs to Dribbles. I need it - your ringmaster needs it.
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* [DRAGONBORN] [INTIMIDATION] I will rip out your claws and peel the scales from your flesh. Give it to me - now.
* [DRAGONBORN] [INTIMIDATION] I will rip out your claws and peel the scales from your flesh. Give it to me - now.


Alternatively, If the party has found [[Note from BUSINESSLORD POPPER]] (in a wooden chest buried behind the Dribbles' stage, {{Coords|-27|-30}}), they can simply confront Popper about the hand in conversation.
{{clear}}
{{clear}}


==== Torso ====
==== Torso ====


[[Clown's Severed Torso|Dribbles' Torso]] can be found during [[Solve the Open Hand Temple Murders]], or simply when exploring the [[Open Hand Temple]]. To get to the torso's location, the player should use a hatch in the kitchen {{Coords|-62|3}}. There are pools of blood which can be followed to the actual murder site. However, bloody puddles abruptly stop in front of what appears to be a solid stone wall.
[[Clown's Severed Torso|Dribbles' Torso]] can be found during [[Solve the Open Hand Temple Murders]], or simply when exploring the [[Open Hand Temple]]. To get to the torso's location, the party should use a hatch in the kitchen {{Coords|-62|3}}. There are pools of blood which can be followed to the actual murder site. However, bloody puddles abruptly stop in front of what appears to be a solid stone wall.


There are two ways to get past it and into the secret tunnels beyond. The first is to go into the adjoining room to the south and jump over the breach in the wall {{Coords|16|-1026}}. Still, the 'proper' way to enter the tunnels is by locating the secret buttons in the crypt. These buttons are obscured by heraldry {{Coords|17|-1000}} and {{Coords|18|-1015}} on the walls to the left and right of the stone wall.
There are two ways to get past it and into the secret tunnels beyond. The first is to go into the adjoining room to the south and jump over the breach in the wall {{Coords|16|-1026}}. Still, the 'proper' way to enter the tunnels is by locating the secret buttons in the crypt. These buttons are obscured by heraldry {{Coords|17|-1000}} and {{Coords|18|-1015}} on the walls to the left and right of the stone wall.
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==== Arm ====
==== Arm ====


[[Clown's Severed Arm|Dribbles' Arm]] is in the Lower City in the [[Peartree House]] {{Coords|32|-96}} located southeast of [[Sorcerous Sundries]]. The Peartree House is a boarded-up building, so the barricade need to be destroyed before entering. It is declared a restricted area, so breaking into it will mke the nearest Flaming Fist patrol hostile.
[[Clown's Severed Arm|Dribbles' Arm]] is in the Lower City in the [[Peartree House]] {{Coords|32|-96}} located southeast of [[Sorcerous Sundries]]. The Peartree House is a boarded-up building, so the barricade need to be destroyed before entering. It is declared a restricted area, so breaking into it will make the nearest Flaming Fist patrol hostile.


After the boards have been destroyed, the party will find a hatch hidden under a Traveller's Chest. After moving the chest aside they may descend the hatch to find another murder scene. Looting the corpse of [[Courageous Little Kimmabeth]] grants the severed arm and another ritual note.
After the boards have been destroyed, the party will find a hatch hidden under a Traveller's Chest. After moving the chest aside they may descend the hatch to find another murder scene. Looting the corpse of [[Courageous Little Kimmabeth]] grants the severed arm and another ritual note.
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==== Foot ====
==== Foot ====


[[Clown's Severed Foot|Dribbles' Foot]] is in the basement of the [[Rainforest's Home]] {{Coords|-93|-109}} located between [[Beehive General Goods]] and [[The Bibliophile]] shops, southeast of [[The Blushing Mermaid]] tavern. It can be entered by either lockpicking the front door, or taking in the rear: from the balcony or through the door under it, using various means like {{SAI|Grant Flight}}, {{SAI|Misty Step}}, [[Arrow of Transposition]] or simply jumping high enough. The front door is red-outlined, and the street patrolled by a group of Flaming Fist.
[[Clown's Severed Foot|Dribbles' Foot]] is in the basement of the [[Rainforest's Home]] {{Coords|-93|-109}} located between [[Beehive General Goods]] and [[The Bibliophile]] shops, southeast of [[The Blushing Mermaid]] tavern. It can be entered by either lockpicking the front door, or taking the rear side: from the balcony or through the door under it, using spells like {{SAI|Grant Flight}} or {{SAI|Misty Step}}, shooting an [[Arrow of Transposition]] or simply jumping high enough. The front door is red-outlined, and the street is patrolled by a group of Flaming Fist.


The hatch to the basement is under the stairs on the ground floor. In the basement, the foot is straight ahead on the corpse of a blue dragonborn [[Winslow Reginol]], along with yet another Orin's note.
The hatch to the basement is under the stairs on the ground floor. In the basement, the foot is straight ahead on the corpse of a blue dragonborn [[Winslow Reginol]], along with yet another Orin's note.
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* {{MdRarityItem|Spellmight Gloves}}  
* {{MdRarityItem|Spellmight Gloves}}  
* If the [[Spellmight Gloves]] were already pickpocketed, a small stipend of gold will be rewarded instead.  
* If the [[Spellmight Gloves]] were already pickpocketed, a small stipend of gold will be rewarded instead.  
== Notes ==
{{reflist}}


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