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Barbarian: Difference between revisions
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SAI to Pass
Chronofreak (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) m (SAI to Pass) |
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! [[#Level 1|1st]] | ! [[#Level 1|1st]] | ||
| rowspan="4" style="text-align: center;" | +2 | | rowspan="4" style="text-align: center;" | +2 | ||
| {{SAI|Rage}}, {{ | | {{SAI|Rage}}, {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence}} | ||
| rowspan="2" style="text-align: center;" | 2 | | rowspan="2" style="text-align: center;" | 2 | ||
| rowspan="8" style="text-align: center;" | +2 | | rowspan="8" style="text-align: center;" | +2 | ||
|- | |- | ||
! [[#Level 2|2nd]] | ! [[#Level 2|2nd]] | ||
| {{SAI|Reckless Attack}}, {{ | | {{SAI|Reckless Attack}}, {{Pass|Danger Sense}} | ||
|- | |- | ||
! [[#Level 3|3rd]] | ! [[#Level 3|3rd]] | ||
Line 45: | Line 45: | ||
! [[#Level 5|5th]] | ! [[#Level 5|5th]] | ||
| rowspan="4" style="text-align: center;" | +3 | | rowspan="4" style="text-align: center;" | +3 | ||
| {{ | | {{Pass|Extra Attack}}, {{Pass|Fast Movement}} | ||
|- | |- | ||
! [[#Level 6|6th]] | ! [[#Level 6|6th]] | ||
Line 52: | Line 52: | ||
|- | |- | ||
! [[#Level 7|7th]] | ! [[#Level 7|7th]] | ||
| {{ | | {{Pass|Feral Instinct}} | ||
|- | |- | ||
! [[#Level 8|8th]] | ! [[#Level 8|8th]] | ||
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! [[#Level 9|9th]] | ! [[#Level 9|9th]] | ||
| rowspan="4" style="text-align: center;" | +4 | | rowspan="4" style="text-align: center;" | +4 | ||
| {{ | | {{Pass|Brutal Critical}} | ||
| rowspan="4" style="text-align: center;" | +3 | | rowspan="4" style="text-align: center;" | +3 | ||
|- | |- | ||
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|- | |- | ||
! [[#Level 11|11th]] | ! [[#Level 11|11th]] | ||
| {{ | | {{Pass|Relentless Rage}} | ||
|- | |- | ||
! [[#Level 12|12th]] | ! [[#Level 12|12th]] | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}} | ||
: When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier. | : When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier. | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Danger Sense|w=40}} | ||
: You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}. | : You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}. | ||
Line 161: | Line 161: | ||
{{Level header|5}} | {{Level header|5}} | ||
; {{ | ; {{Pass|Extra Attack|w=40}} | ||
: You can attack twice, instead of once, whenever you take the Attack action on your turn. | : You can attack twice, instead of once, whenever you take the Attack action on your turn. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Fast Movement|w=40}} | ||
: Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour. | : Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour. | ||
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|- | |- | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{ | * {{Pass|Mindless Rage|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Choose an [[Animal Aspect]] | * Choose an [[Animal Aspect]] | ||
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{{Level header|7}} | {{Level header|7}} | ||
; {{ | ; {{Pass|Feral Instinct|w=40}} | ||
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]]. | : You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]]. | ||
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{{Level header|9}} | {{Level header|9}} | ||
; {{ | ; {{Pass|Brutal Critical|w=40}} | ||
: When you land a critical hit, you roll an extra damage die as well as the normal additional critical die. | : When you land a critical hit, you roll an extra damage die as well as the normal additional critical die. | ||