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Daughter of Darkness: Difference between revisions
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Changed the wording about Shadowheart's choice, since it's not actually true that left on her own devices she will let her parents die. It depends.
ArisKatsaris (talk | contribs) (Changed the wording about Shadowheart's choice, since it's not actually true that left on her own devices she will let her parents die. It depends.) |
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If Dark Justiciar Shadowheart is given the choice to make on her own, without any persuading from the party, she says all she has left to do is to follow orders and kills her parents. As a 'blessing,' Shar removes her memories again, leaving Shadowheart ready to lead the cloister. | If Dark Justiciar Shadowheart is given the choice to make on her own, without any persuading from the party, she says all she has left to do is to follow orders and kills her parents. As a 'blessing,' Shar removes her memories again, leaving Shadowheart ready to lead the cloister. | ||
If Shadowheart has followed the path of Selûne through her quest, her [[Arnell Hallowleaf|father]] tells her that she cannot both free her parents and free herself from Shar's curse. He asks her to free herself from the curse. If given the choice to make on her own, without any persuading from the party, Shadowheart chooses to put her parents to rest, transforming them into moon motes.{{note| | If Shadowheart has followed the path of Selûne through her quest, her [[Arnell Hallowleaf|father]] tells her that she cannot both free her parents and free herself from Shar's curse. He asks her to free herself from the curse. If given the choice to make on her own, without any persuading from the party, Shadowheart's choice depends on whether three memories have been triggered during her time in the city. If they have not triggered, she chooses to put her parents to rest, transforming them into moon motes -- if the memories have triggered she rescues them instead.{{note|To have Shadowheart rescue her parents if left to choose on her own, requires the player character to trigger three memory-related conversations with her throughout the lower city. One is the gravestone of Allister Marnley in the Graveyard, another is a graffiti drawing tucked behind a billboard near the Baldur's Gate waypoint. The third memory, discussing the city smells, randomly triggers after finding these two.}} | ||
== Sub-quests == | == Sub-quests == |