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'''Stop the Presses''' is a [[quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by speaking with [[Estra Stir]] in the [[Lower City]] or [[Lens]] in [[Rivington]] or [[Ettvard Needle]] in the [[Baldur's Mouth]].   
'''Stop the Presses''' is a [[quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by speaking with [[Estra Stir]] in the [[Lower City]] or [[Lens]] in [[Rivington]] or [[Ettvard Needle]] in the [[Baldur's Mouth]].   


If this quest isn't picked up before [[Gortash]]'s death, it will no longer be available because the newspaper will be solely reporting on the Archduke's death. Ettvard Needle will even call you "old news" and shoo you away.
If this quest isn't picked up before [[Gortash]]'s death, it will no longer be available because the newspaper will be solely reporting on the Archduke's death. Ettvard Needle will even call the party "old news" and shoo them away.


==Objectives==
==Objectives==
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=== Stopping the Hit Piece ===
=== Stopping the Hit Piece ===
[[File:Baldurs Mouth Roof.jpg|thumb|Baldur's Mouth's roof has a hole in it that can reach the elevator.]]
[[File:Baldurs Mouth Roof.jpg|thumb|Baldur's Mouth's roof has a hole in it that can reach the elevator.]]
In order to stop the hit piece, the party must reach the printing press in the Baldur's Mouth basement. This can be reached by an elevator by the entrance or by metal doors downstairs near Ettvard. There are many ways to sneak into the area. One such way is to use [[Misty Step]] or [[Fly]] and jump to the roof of the Baldur's Mouth. Then, above the area where the elevator is, there are barricades. These barricades can be destroyed with blunt attacks or spells. After doing this, it is possible to jump down, and use the elevator's lever to sneak into the basement. Alternatively, one player with Greater Invisibility could sneak in while the rest of the party waits outside. Once that character has unlocked the door and activated the lever, the entire party then appears in the basement.
In order to stop the hit piece, the party must reach the printing press in the Baldur's Mouth basement. This can be reached by an elevator by the entrance or by metal doors downstairs near Ettvard. There are many ways to sneak into the area. One such way is to use [[Misty Step]] or [[Fly]] and jump to the roof of the Baldur's Mouth. Then, above the area where the elevator is, there are barricades. These barricades can be destroyed with blunt attacks or spells. After doing this, it is possible to jump down, and use the elevator's lever to sneak into the basement. Alternatively, one party member with [[Greater Invisibility]] could sneak in while the rest of the party waits outside.  


[[File:Gazette Basement Map.jpg|thumb|The Gazette Basement.]]
[[File:Gazette Basement Map.jpg|thumb|The Gazette Basement.]]


Once inside, there are two Steel Watchers who are patrolling the halls. Using [[Invisibility]] or Hiding, enabling Turn-Based Mode, and the Dash action, you can sneak past them without initiating combat. In between the two halls is an iron gate, which can be lockpicked. Otherwise, entering the side rooms to the north - there are barricades that can be destroyed to cross freely between the two rooms. After getting past the gate, move south to the printing press.
Once inside, there are two Steel Watchers who are patrolling the halls. With using [[Invisibility]], Greater Invisibility or Hiding, enabling Turn-Based Mode, and the Dash action, it will be possible to sneak past them without initiating combat. In between the two halls is an iron gate, which can be lockpicked. Otherwise, entering the side rooms to the north - there are barricades that can be destroyed to cross freely between the two rooms. After getting past the gate, there is the printing press.


Once the party arrives in the printing room, they are able to interact with the printing press, [[Jelliwig]], which starts a conversation.  
Once the party arrives in the printing room, they are able to interact with the printing press, [[Jelliwig]], which starts a conversation.  


If the fairy [[Dolly Dolly Dolly]] was freed from the [[Moonlantern]] in [[Chapter Two]], the press recognizes the party, and offer to help immediately. Otherwise, it has to be persuaded through dialogue choices and skill checks.  
If the fairy [[Dolly Dolly Dolly]] was freed from the [[Moonlantern]] in Act Two, the press recognizes the party, and offers to help immediately. Otherwise, it has to be persuaded through dialogue choices and skill checks.  


* What 'art' would that be?
* What 'art' would that be?
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=== Killing Ettvard ===
=== Killing Ettvard ===
As of patch 3, killing Ettvard changes the outcome of this quest.  Previously, killing Ettvard did not change the outcome of this quest.
It is now possible to end the hit piece by killing Ettvard. This results in the paper covering his demise, rather than the hit piece.
It is now possible to end the hit piece by killing Ettvard. This results in the paper covering his demise, rather than the hit piece.


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== Notes ==
== Notes ==
* Talking to [[Lens]] will only initiate this quest if it is the real Lens. Journalism is not among [[Orin]]'s interests.
* Talking to [[Lens]] will only initiate this quest if it is the real Lens at not a disguised [[Orin]].
* This quest is time sensitive ''after'' speaking to Ettvard Needle - if the quest has not been started or only Estra Stir has been spoken to, then no papers are printed about the party. After speaking to Ettvard, it occurs after the next long rest.
* This quest is time sensitive ''after'' speaking to Ettvard Needle - if the quest has not been started or only Estra Stir has been spoken to, then no papers are printed about the party. After speaking to Ettvard, it occurs after the next [[Long Rest]].
* The latter half of this quest is trivialized if [[Disable the Steel Watch]] has been completed, as the only guards in the Gazette's basement are Steel Watchers, who would be disabled.
* The latter half of this quest is trivialized if [[Disable the Steel Watch]] has been completed, as the only guards in the Gazette's basement are Steel Watchers, who would be disabled.


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