Avery Sonshal: Difference between revisions

Jump to navigation Jump to search
No edit summary
Line 52: Line 52:


The party has also an option to tell Avery the password wrested from [[Arfur Gregorio]] in [[Wyrm's Crossing]].
The party has also an option to tell Avery the password wrested from [[Arfur Gregorio]] in [[Wyrm's Crossing]].
Hearing the password, Avery will let the party to the second floor of the workshop, but forewarn them not to wander further upstairs. He will act in an overly theatrical way, which allows to suspect that 'Uncle Felogyr' is a totally imaginary person.  
Hearing the password, Avery will let the party proceed to the second floor of the workshop, but forewarn them not to wander further upstairs. Saying this, he acts in an overly theatrical way, which allows to suspect that 'Uncle Felogyr' is a totally imaginary person.  


The player can also simply ask Avery to trade. However, speaking with him again will have the password dialogue line still available.
The player can also simply ask Avery to trade. However, speaking with him again will have the password dialogue line still available.
1,017
edits

Navigation menu