Avery Sonshal: Difference between revisions

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{{UnderConstruction}}
{{Infobox creature
{{Infobox character
| name = Avery Sonshal
| name = Avery Sonshal
| image = Avery Sonshal.png
| image = Avery Sonshal.png
| image size = 0.7
| image size = 0.7
| race = [[Human]]
| race = [[Human]]
| hometown = [[Baldur's Gate]]<br>
| hometown = [[Baldur's Gate]]
| level = 9
| level = 9
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| armour_class = 12
| ac = 12
| hit_points = 44
| e hp = 44
| movement_speed_meters = 9
| hp = 63
| movement_speed_feet = 30
| t hp = 81
| weight_kg = 75
| movement m = 9
| weight_lb = 150
| weight kg = 75
| hiddenlevel = 9
| str = 9
| str = 9
| dex = 14
| dex = 14
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| wis = 12
| wis = 12
| cha = 11
| cha = 11
 
| int save prof = y
| feature1_name = Opportunity Attack
| wis save prof = y
| feature1_description = Automatically attack an enemy moving out of your reach.
| passives = Opportunity Attack
}} }}
}}
 
'''Avery Sonshal''' is a shopkeeper of the [[Felogyr's Fireworks]] workshop in the [[Lower City]] of the [[Baldur's Gate]], in [[Act Three]] of the game. He can be located and contacted while following through the quest [[Investigate the Suspicious Toys]].
'''Avery Sonshal''' is a shopkeeper of the [[Felogyr's Fireworks]] workshop in the [[Lower City]] of the [[Baldur's Gate]], in [[Act Three]] of the game. He can be located and contacted while following through the quest [[Investigate the Suspicious Toys]].


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* ''What else do you do for Gortash?'' (asked aloud).
* ''What else do you do for Gortash?'' (asked aloud).


Sonshal shall speak aloud some gibberish, while again giving the ''real'' answer telepathically - he clearly doesn't want his dealings with Gortash to be exposed. This line will allow to perform {{Ability check|Intimidation|15}} or {{Ability check|Deception|15}}, both concerning some 'last order from Gortash'. Avery will answer that his establihment keeps the schedule, and reveal that Gortash is somehow connected with the [[Gondians]].
Sonshal shall speak aloud some gibberish, while again giving the ''real'' answer telepathically - he clearly doesn't want his dealings with Gortash to be exposed. This line will allow to perform {{Ability check|Intimidation|15}} or {{Ability check|Deception|15}}, both concerning some 'last order from Gortash'. Avery will try to offer excuses, saying that his establihment keeps the schedule, and leaking a word by the way that Gortash is somehow connected with the [[Gondians]].


The party has also an option to tell Avery the password wrested from [[Arfur Gregorio]] in [[Wyrm's Crossing]].
The party has also an option to tell Avery the password wrested from [[Arfur Gregorio]] in [[Wyrm's Crossing]].
Hearing the password, Avery will let the party proceed to the second floor of the workshop, but forewarn them not to wander further upstairs. Saying this, he acts in an overly theatrical way, which allows to suspect that 'Uncle Felogyr' is a totally imaginary person.  
Hearing the password, Avery will let the party proceed to the second floor of the workshop, but forewarn them not to wander further upstairs. Saying this, he acts in an overly theatrical way, which allows to suspect that 'Uncle Felogyr' is a totally imaginary person.  


The player can also simply ask Avery to trade. However, speaking with him again will have the password dialogue line still available.
The player can also simply ask Avery to trade. However, speaking with him again after trading will have the 'password' dialogue line still available.


Avery Sonshal can be pickpocketed. Apart from trading goods, this can loot [[Avery's Storage Key]], [[Avery's Basement Key]], [[Counting House Vault n°5 Key]], and a [[Soot-Stained Letter]].
Avery Sonshal can be pickpocketed. Apart from trading goods, the party may also loot from him [[Felogyr's Fireworks Cellar Key]], [[Fireworks Workshop Key]], [[Counting House Vault n°5 Key]], and a [[Soot-Stained Letter]].
    
    
As the quest cannot be ultimately resolved in a peaceful way, Avery Sonshal will join the fight as soon as he notices any ill commotion, siding with the followers of [[Bane]]. He will run upstairs and attack the party along with other Felogyr's employees.}}
As the quest cannot be ultimately resolved in a peaceful way, Avery Sonshal will join the fight as soon as he notices any ill commotion, siding with the followers of [[Bane]] (who reside on the third floor of the building). He will run upstairs and attack the party along with other Felogyr's employees.}}
 
== Attacks and Abilities ==
{{Feature box|Fire Bolt}}
{{Feature box|Fireball}}
{{Feature box|Misty Step}}
{{Feature box|Burning Hands}}


== Shop ==
== Shop ==
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* {{RarityItem|Popdrakes}} x8
* {{RarityItem|Popdrakes}} x8
* {{RarityItem|Hearthlight Bomb}} x3
* {{RarityItem|Hearthlight Bomb}} x3
* {{RarityItem|Alchemist's Fire}}
* {{RarityItem|White and Scarlet Dye}}
* {{RarityItem|White and Scarlet Dye}}
* {{RarityItem|Black and Azure Dye}}
* {{RarityItem|Black and Azure Dye}}
* {{RarityItem|Pink and Leaf Green Dye}}
* {{RarityItem|Pink and Leaf Green Dye}}
* {{RarityItem|Dye}}
* {{RarityItem|Harlequin Black and White Dye}}
* {{RarityItem|Dye}}
* {{RarityItem|Black and Furnace Red Dye}}
* {{RarityItem|Dye}}
* {{RarityItem|Torch}} x6


== Notable Loot ==
== Notable Loot ==
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* {{RarityItem|Soot-Stained Letter}}
* {{RarityItem|Soot-Stained Letter}}
* {{RarityItem|Boom, Bang, Blast: The joy of fireworks}}
* {{RarityItem|Boom, Bang, Blast: The joy of fireworks}}
== Notes ==
* According to the game files, Avery has 44 CON which is capped to 30 in the info window. This may be a bug.
{{Lower City}}
[[Category:Humans]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act Three]]
[[Category:Members of the Absolute]]
[[Category:Traders]]

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