Assassin's Alacrity: Difference between revisions

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(added note of how the ability works, and an apparently decently common bug)
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|icon=Assassin's Alacrity Icon.webp
|icon=Assassin's Alacrity Icon.webp
|class learns at level 3 = Assassin
|class learns at level 3 = Assassin
|notes = * How this ability works is that after an Assassin uses its Action or Bonus Action to [[Surprise (Game Mechanic)|surprise]] attack an opponent, the Assassin will still be able to use those actions on the subsequent "first" round, where they otherwise would have been considered already used.  
|notes = * This ability triggers after an Assassin uses their Action or Bonus Action to attack an opponent and initiate combat. Normally, this resource cost would carry over into the combat and would be depleted for the first round of combat; however, this feature allows Assassins to refresh their used resource. The target does not need to be {{cond|Surprised}} for the effect to trigger.  
** Note that this ability doesn't always activate, presumably due to incorrect interactions with initiative and what is considered part of a given combat.  
** Note that this ability does not always activate, presumably due to incorrect interactions with initiative and what is considered part of a given combat.  
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