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List of bugged equipment: Difference between revisions

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;{{MdRarityItem|Drakethroat Glaive}}: The {{SAI|Draconic Elemental Weapon}} spell can be cast on weapons other than the glaive.
;{{MdRarityItem|Drakethroat Glaive}}: The {{SAI|Draconic Elemental Weapon}} spell can be cast on weapons other than the glaive.
;{{MdRarityItem|Sussur Dagger}} (and [[Sussur Greatsword|Greatsword]] and [[Sussur Sickle|Sickle]]): The {{Cond|Silenced}} effect has a {{SavingThrow|CON|dc=12}} which is not mentioned in the tooltip.
;{{MdRarityItem|Sussur Dagger}} (and [[Sussur Greatsword|Greatsword]] and [[Sussur Sickle|Sickle]]): The {{Cond|Silenced}} effect has a {{SavingThrow|CON|dc=12}} which is not mentioned in the tooltip.
;{{MdRarityItem|Hunter's Dagger}}: The {{Cond|Ruptured}} effect does not have a saving throw even though the tooltip says otherwise.
;{{MdRarityItem|Lightning Jabber}}: Attacks have a chance to inflict {{Cond|Shocking Grasp}} rather than {{Cond|Shocked}}.
;{{MdRarityItem|Ritual Axe}}: Attacks always inflict 2 turns of {{Cond|Bane}} even though the tooltip says it has a chance to do so. Also, the self-damage stops at below 50% HP rather than 25% HP.


==Clothing==
==Clothing==

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