Sarevok Anchev: Difference between revisions

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:''See [[Impress the Murder Tribunal#Infiltrate the Murder Tribunal|Impress the Murder Tribunal]] quest''
:''See [[Impress the Murder Tribunal#Infiltrate the Murder Tribunal|Impress the Murder Tribunal]] quest''


The player can meet Sarevok in the Murder Tribunal, along with the Echo of Amelyssan, Echo of Sendai, and Echo of Illasera.  
The party can meet Sarevok in the Murder Tribunal, along with the Echo of Amelyssan, Echo of Sendai, and Echo of Illasera.  


If the player wishes to [[Impress the Murder Tribunal#Infiltrate the Murder Tribunal|Impress the Murder Tribunal]], Sarevok states that there is no better mirror in which to see the true nature of a killer than his victim. Thus, he summons the image of one of the murder victims. The spectre cannot speak, as the murderer stole its voice. Thus, the party must speak for it. Sarevok asks how the pitiful creature was slain.
If the party wishes to [[Impress the Murder Tribunal#Infiltrate the Murder Tribunal|Impress the Murder Tribunal]], Sarevok states that there is no better mirror in which to see the true nature of a killer than his victim. Thus, he summons the image of one of the murder victims. The spectre cannot speak, as the murderer stole its voice. Thus, the party must speak for it. Sarevok asks how the pitiful creature was slain.


* The deed is done - the details don't matter.
* The deed is done - the details don't matter.
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If the soul was actually slain by the party, then no deception checks are needed. Choosing the first two options or the last option make Sarevok and the echoes hostile. Otherwise, Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant investigator, [[Valeria]]. The party must either choose to kill Valeria, becoming an unholy assassin of Bhaal, or slay Sarevok.
If the soul was actually slain by the party, then no deception checks are needed. Choosing the first two options or the last option make Sarevok and the echoes hostile. Otherwise, Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant investigator, [[Valeria]]. The party must either choose to kill Valeria, becoming an unholy assassin of Bhaal, or slay Sarevok.


An additional scene plays if either [[Minsc]] or [[Jaheira]] is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to having Jaheira/Minsc kneel before the Tribunal. Doing the latter satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins. The player also gains an option to initiate combat by asking Jaheira and Minsc whether either of them would like to kill Sarevok again; they defer to the player character, saying they do not need to repeat the experience.
An additional scene plays if either [[Minsc]] or [[Jaheira]] is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to having Jaheira/Minsc kneel before the Tribunal. Doing the latter satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins. The party also gains an option to initiate combat by asking Jaheira and Minsc whether either of them would like to kill Sarevok again; they defer to the player character, saying they do not need to repeat the experience.


If the party chooses to slay Valeria, Sarevok will congratulate them and reward them with the {{MdRarityItem|Map to Bhaal Temple}} as well as the {{MdRarityItem|Amulet of Bhaal}} which can unlock the path to Orin.
If the party chooses to slay Valeria, Sarevok will congratulate them and reward them with the {{MdRarityItem|Map to Bhaal Temple}} as well as the {{MdRarityItem|Amulet of Bhaal}} which can unlock the path to Orin.


If the player returns to Sarevok after killing Orin, he will become hostile and attack them.
If the party returns to Sarevok after killing Orin, he will become hostile and attack them.


== Notable loot ==
== Notable loot ==

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