Andrick: Difference between revisions

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If the party does not reveal their allegiance, the remaining siblings will ask the party what they should do next. They can be convinced to keep looking, to leave for the [[Goblin Camp]], or to seek out the owlbear that attacked them. Whatever the case, so long as thing are resolved peaceful with the cultists, the party is rewarded 70 [[Experience]]. He can prove a useful ally against the beast and if he survives can be told alongside Brynna to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.
If the party does not reveal their allegiance, the remaining siblings will ask the party what they should do next. They can be convinced to keep looking, to leave for the [[Goblin Camp]], or to seek out the owlbear that attacked them. Whatever the case, so long as thing are resolved peaceful with the cultists, the party is rewarded 70 [[Experience]]. He can prove a useful ally against the beast and if he survives can be told alongside Brynna to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.


In the Goblin Camp, Andrick will greet the party and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if you attack the leaders within the [[Shattered Sanctum]] or after the raid on the [[Emerald Grove]].  
In the Goblin Camp, Andrick will greet the party and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if attacking the leaders within the [[Shattered Sanctum]] or after the raid on the [[Emerald Grove]].  


Killing both [[Brynna]] and [[Andrick]] will award the [[Inspiration|Inspirational Event]] '''Reuniting Friends''' ([[Haunted One]] background).
Killing both [[Brynna]] and [[Andrick]] will award the [[Inspiration|Inspirational Event]] '''Reuniting Friends''' ([[Haunted One]] background).

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