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Hellish Sphere (Aura) (Condition): Difference between revisions
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|effects = | |effects = | ||
* Enemies and objects within {{Distance|m=3|ft=10}} of the sphere at the end of their turn take {{DamageText|6d6|Fire}}. On a successful save, they still take half damage. | * Enemies and objects within {{Distance|m=3|ft=10}} of the sphere at the end of their turn take {{DamageText|6d6|Fire}}. On a successful save, they still take half damage. | ||
|condition = Hellish Sphere | |||
|condition radius m = 3 | |||
|stack id = FLAMING_SPHERE_AURA | |stack id = FLAMING_SPHERE_AURA | ||
|properties = DisableOverhead, DisableCombatlog, InitiateCombat, BringIntoCombat | |properties = DisableOverhead, DisableCombatlog, InitiateCombat, BringIntoCombat | ||
}} | }} |