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Hellish Sphere (Aura) (Condition)
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- Enemies and objects within 3 m (10 ft) of the sphere at the end of their turn take 6d6Fire. On a successful save, they still take half damage.
Properties
Condition: Hellish Sphere
Hellish Sphere
Radius: 3 m (10 ft)
Conditions with the same stack ID
Conditions with the stack IDFLAMING_SPHERE_AURA, only one of these can be applied at the same time:| Condition | Effects |
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