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Gale/Approval: Difference between revisions

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'''[[Emerald Grove]]/[[The Hollow]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* Convince [[Aradin]] and [[Zevlor]] to stop arguing (using [[Persuasion]] or [[Intimidation]]) {{Approval|Gale|+8}}
* Convince [[Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Gale|+8}}
* Playing as a Cleric of Tempus and after talking to [[Aradin]], tell [[Remira]] that [[Liam]] earned a warriors' rest {{Approval|Gale|+1}}
* Playing as a Cleric of Tempus and after talking to [[Aradin]], tell [[Remira]] that [[Liam]] earned a warriors' rest {{Approval|Gale|+1}}
* Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Gale|+1}}
* Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Gale|+1}}
* Recruit [[Wyll]] into the party {{Approval|Gale|+1}}
* Recruit [[Wyll]] into the party {{Approval|Gale|+1}}
** Agree to help the tieflings for [[Wyll]]
** <u>Agree</u> to help the tieflings for [[Wyll]]
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Gale|+1}}
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Gale|+1}}
** Talk with [[Rolan]] about his wizard master [[Lorroakan]] and agree to set up an introduction {{Approval|Gale|+1}}
** Talk with [[Rolan]] about his wizard master [[Lorroakan]] and agree to set up an introduction {{Approval|Gale|+1}}
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* Defend [[Meli]] from [[Barth]] over Meli stealing the locket {{Approval|Gale|+1}}
* Defend [[Meli]] from [[Barth]] over Meli stealing the locket {{Approval|Gale|+1}}
* Playing as a [[Paladin]], [[Druid]], [[Cleric]] or [[Bard]], offer [[Pandirna]] to heal her (for free){{Approval|Gale|+1}}
* Playing as a [[Paladin]], [[Druid]], [[Cleric]] or [[Bard]], offer [[Pandirna]] to heal her (for free){{Approval|Gale|+1}}
* Shield [[Sazza]] from [[Arka]] with your body  {{Approval|Gale|+8}} ''(works if Gale has been recruited but is not an active member of your party){{verify}}''
* Shield [[Sazza]] from [[Arka]] with your body  {{Approval|Gale|+6}} ''(works, too, if Gale has been recruited but is not an active member of your party)''
** Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Gale|+1}}
** Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Gale|+1}}
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Gale|+1}}
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Gale|+1}}
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Gale|+1}}
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Gale|+1}}
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Gale|+1}}
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Gale|+1}}
* Save [[Arabella]] by talking to [[Kagha]] or to her viper [[Teela]] {{Approval|Gale|+8}} ''(works if Gale has been recruited but is not an active member of your party)''
* Save [[Arabella]] by talking to [[Kagha]] or to her viper [[Teela]] {{Approval|Gale|+6}} ''(works, too, if Gale has been recruited but is not an active member of your party)''
''After resolving Arabella's fate''
''After resolving Arabella's fate''
* Tell [[Kagha]] that she killed a child in cold blood OR call her a monster ({{Approval|Gale|+1}} any option)
* Tell [[Kagha]] that she killed a child in cold blood OR call her a monster {{Approval|Gale|+1}} (any option)
* Playing as a [[Drow]], say you don't threaten/kill children {{Approval|Gale|+1}}
* Playing as a [[Drow]], say you don't threaten/kill children {{Approval|Gale|+1}}
* Persuade Kagha to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Gale|+1}}
* Persuade Kagha to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Gale|+1}}
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'''[[Forest]]'''
'''[[Forest]]'''
* Crush the tadpole leaving [[Edowin|Edowin's]] head
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Gale|+1}}
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Gale|+1}}
* Playing as a [[Cleric]] of [[Mystra]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there (''<small>Note:this scene appears only if Aradin has previously left the grove''</small>) {{Approval|Gale|+1}}
* Playing as a [[Cleric]] of [[Mystra]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there (''<small>Note:this scene appears only if Aradin has previously left the grove''</small>) {{Approval|Gale|+1}}
'' * Crush the tadpole that leaves [[Edowin|Edowin's]] head (this cutscene is available only if you haven't found an alive tadpole yet)'' - you haven't this option anymore, only stow or let it go {{verify}}


'''[[Owlbear Nest]]'''
'''[[Owlbear Nest]]'''
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'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to "Calm down", and then choose to defend [[Auntie Ethel]] {{Approval|Gale|+1}}
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then tell them you know the woman {{Approval|Gale|+1}} ''(immediately starts the fight with brothers)''
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister  
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Gale|+1}}
* Drink from the well outside the [[Riverside Teahouse]] {{Approval|Gale|+1}} ''(works regardless of whether illusion is active)''
* Drink from the well outside the [[Riverside Teahouse]] {{Approval|Gale|+1}} ''(works regardless of whether illusion is active)''
* When talking to [[Auntie Ethel]] and [[Mayrina]] don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble"
* When talking to [[Auntie Ethel]] and [[Mayrina]] don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble"
* Resurrect [[Mayrina]]'s husband, and then hand her the wand
* Resurrect [[Mayrina]]'s husband, and then hand her the wand
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Gale|}}.
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Gale|+1}}.
**Further in dialogue, refuse to help the hunter find your camp {{Approval|Gale|}}
**Further in dialogue, refuse to help the hunter find your camp {{Approval|Gale|+1}}


'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
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* Convince [[Skickpit]] you're going to help him, then tell him to find a place to hide {{Approval|Gale|+1}}
* Convince [[Skickpit]] you're going to help him, then tell him to find a place to hide {{Approval|Gale|+1}}
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them  {{Approval|Gale|+1}}
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them  {{Approval|Gale|+1}}
* Convince the Deep Rothé to attack the duergar (via [[Persuasion]] line 'Give in to your rage')
<u>* [[Persuasion|Convince]]</u> the Deep Rothé to give in to their rage and attack the duergar


'''[[Crèche Y'llek]]'''
'''[[Crèche Y'llek]]'''
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'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Refuse to drink the spiked wine when talking to [[Jaheira]] inside.{{Approval|Gale|+1}}
* Help [[Mol]] win the game against [[Raphael]] using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) {{Approval|Gale|+1}}
* Tell [[Raphael]] to stay away from [[Mol]] (''this line appears only if '''Astarion is not in the party''' or if you're '''playing as The Dark Urge''', otherwise Raphael will turn the talk to the spawn's scars'').{{verify}}
* Play the lute to wake up [[Art Cullagh]]
* Play the lute to wake up [[Art Cullagh]]
* Warn [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her {{Approval|Gale|+10}}
* Warn [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her {{Approval|Gale|+10}}
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* Protect the portal [[Halsin]] enters {{Approval|Gale|+1}}
* Protect the portal [[Halsin]] enters {{Approval|Gale|+1}}
* As a sorcerer, say to Rolan while he is drinking at the bar "Keep drinking like that and you won't be able to read your spellbook, wizard."
* As a sorcerer, say to Rolan while he is drinking at the bar "Keep drinking like that and you won't be able to read your spellbook, wizard."
* After Rolan gets upset at you for filling his siblings heads with "all that self-righteous heroic crap" respond with "Then it's my responsibility to bring them back."
* After Rolan gets upset at you for filling his siblings heads with "all that self-righteous heroic crap" respond with "Then it's my responsibility to bring them back."  
* When talking with Mol and Raphael while they are playing lanceboard, if you succeed on a Sleight of Hand check to Jostle the board Mol's way, Gale approves once Mol wins.
 
* Tell Raphael to stay away from Mol


'''[[Reithwin Town]]'''
'''[[Reithwin Town]]'''
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