Timber: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Timber
| name = Timber
| name = Timber
| image =  Timber.png
| image =  Timber.png
| race = Squirrel
| race = [[Squirrel]]
| hometown = [[Emerald Grove]]
| faction = [[Circle of the Emerald Grove]]
| size = Tiny
| size = Tiny
| type = Beast
| type = Beast
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}}
}}
'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].
'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].
== Involvement==
Timber patrols the area of the [[Emerald Grove]] below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without [[Speak with Animals]] active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two [[Animal Handling]] (DC 10) checks or a [[Barbarian]] [[Intimidation]] check (DC 5) results in a compromise being reached and the character being rewarded with a [[Hyena Ear]].


Timber patrols the area of the [[Emerald Grove]] below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without [[Speak with Animals]] active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two Animal Handling (DC 10) checks or a Barbarian Intimidation check (DC 5) results in a compromise being reached and the character being rewarded with a [[Hyena Ear]].  
Alternatively, the talking party member may lethally punt Timber against a tree by passing a [[Dexterity]] check (DC: 10).  


Alternatively, the character may lethally punt Timber against a tree by passing a [[Dexterity]] check (DC: 10).
If the [[The Dark Urge]] is chosen as [[origin]], interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check.
 
Either way, killing Timber earns the [[File:Inspiration Icon.png|21px|link=]][[Inspiration|Inspirational Event]] ''Indulge Thine Appetites'' ([[Haunted One]] [[background]]).
{{SpoilerDurge|If a character is playing as [[The Dark Urge]], interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check.
Either way, killing Timber earns the [[File:Inspiration Icon.png|21px|link=]][[Inspiration|Inspirational Event]] ''Indulge Thine Appetites'' ([[Haunted One]] [[background]]).}}


==Companion approval==
==Companion approval==
<!-- Verified in game data files: DEN_General_Squirrel -->
<!-- Verified in game data files: DEN_General_Squirrel -->
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if it's known that it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
 
*The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}}
*The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}}


{{Emerald Grove}}
{{Emerald Grove}}

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