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Modding:VertexColorMaskSlots: Difference between revisions

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If you want to purposefully do this, make sure to have correct name in the data tab and object tab of your mesh in blender.
If you want to purposefully do this, make sure to have correct name in the data tab and object tab of your mesh in blender.


Remember to put these tags in node id="base" tag in the visualbank which is different from where the "hide hair" goes


   <node id="Tags">  <attribute id="Object" type="FixedString" value="Hide Head/Beard/Ears" />` in the visualbank hides the head part just like a vertexmaskslot does.
 
   <node id="base"> <children> <node id="Tags">  <attribute id="Object" type="FixedString" value="Hide Head/Beard/Ears" />` in the visualbank hides the head part just like a vertexmaskslot does.
    
    
[[Category:Modding resources]]
[[Category:Modding resources]]
[[Category:Armor modding]]
[[Category:Armor modding]]
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