Experience: Difference between revisions

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→‎Succeeding background goals: add an introduction + the number of background goals in the game
(→‎Succeeding background goals: add that only the character who is succeeding the background goal earns the experience)
(→‎Succeeding background goals: add an introduction + the number of background goals in the game)
(2 intermediate revisions by the same user not shown)
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=== Discovering locations ===
=== Discovering locations ===


The amount of experience rewarded for discovering [[List of locations|locations]] (internally referenced as "Exploration Reward") is determined by:
When entering some [[List of locations|locations]] for the first time, the party will be rewarded with experience. There are 65 such locations in the game.
 
The amount of experience rewarded for discovering locations (internally referenced as "Exploration Reward") is determined by:
# the main [[character level]]
# the main [[character level]]
# the reward category assigned to the area
# the reward category assigned to the area
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[[File:Chart-experience-quests.png|300px|thumb|right|Experience versus level for each reward category]]
[[File:Chart-experience-quests.png|300px|thumb|right|Experience versus level for each reward category]]
There are 794 quest steps that reward experience.


The amount of experience rewarded for completing a step is determined by:
The amount of experience rewarded for completing a step is determined by:
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[[File:Background-goal-combat-log.png|300px|thumb|right|The actual amount of experience gained can be consulted in the Combat Log window]]
[[File:Background-goal-combat-log.png|300px|thumb|right|The actual amount of experience gained can be consulted in the Combat Log window]]


The amount of experience rewarded for succeeding a [[background]] goal is determined by:
Goals are succeeded by making choices which fit the party characters' [[background]]s. There are 393 goals in the game, split between 12 backgrounds.
 
The amount of experience rewarded for succeeding a background goal is determined by:


# the reward level assigned to the background goal
# the reward level assigned to the background goal

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