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Wyll/Approval: Difference between revisions
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→Act Two
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* Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her. | * Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her. | ||
* Drink the spiked wine when talking to [[Jaheira]] inside. | * Drink the spiked wine when talking to [[Jaheira]] inside. | ||
* Pay [[Mattis]] extra for the [[Tower-Shaped Key]] | * Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Wyll|+1}} | ||
* After talking to [[Raphael]] and [[Mol]] (playing lanceboard), say you need to warn her away from Raphael {{Approval|Wyll|+3}} | * After talking to [[Raphael]] and [[Mol]] (playing lanceboard), say you need to warn her away from Raphael {{Approval|Wyll|+3}} | ||
* Ask [[Counsellor Florrick]] whether the Flaming Fist are just going to stand around | * Ask [[Counsellor Florrick]] whether the Flaming Fist are just going to stand around {{Approval|Wyll|+1}} | ||
* | * Playing as [[The Dark Urge]], refuse your urge to kill the [[Strange Ox]]. {{Approval|Wyll|+1}} | ||
* Tell [[Isobel]] that [[Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]]. | * Tell [[Isobel]] that [[Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]]. | ||
* Play the Lute to wake up [[Art Cullagh]] | * Play the Lute to wake up [[Art Cullagh]] | ||
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'''Camp/Conversation''' | '''Camp/Conversation''' | ||
** After talking to [[Counsellor Florrick|Florrick]] at Last Light Inn, tell Wyll you can't let the Absolutists take Grand Duke Ravengard {{Approval|Wyll|+5}} | |||
* When Wyll invites you for a dance with him, smile and bow {{Approval|Wyll|+5}} | * When Wyll invites you for a dance with him, smile and bow {{Approval|Wyll|+5}} | ||
* Wish Wyll a good night or ask if he wants to spend the night together with you {{Approval|Wyll|+10}} | * Wish Wyll a good night or ask if he wants to spend the night together with you {{Approval|Wyll|+10}} |