2,935
editsAd placeholder
Gauntlet of Shar: Difference between revisions
Jump to navigation
Jump to search
m
→Meeting with Balthazar
Line 25: | Line 25: | ||
Pulling the lever at {{Coords|-825|-810}} opens the way to the vast antechamber abutting [[Balthazar|Balthazar's]] room. | Pulling the lever at {{Coords|-825|-810}} opens the way to the vast antechamber abutting [[Balthazar|Balthazar's]] room. | ||
=== | === Balthazar's Outpost === | ||
Alternatively, heading north from the entrance room, the party enters an open hall with a lift overlooking a massive chasm. [[Reconstituted Duellist]]s/[[Reconstituted Marksman|Marksman]], apparently controlled by [[Balthazar]], will attempt to warn the party about the Gauntlet's dark defenders, [[Dark Justiciar|Dark Justiciars]], that will attack the group. Some [[Umbral Tremor]]s in the area will spawn that continuously summon more Dark Justiciars until all of those Tremors are destroyed. The skeletal undead will fight with the party against the Sharran shades. | Alternatively, heading north from the entrance room, the party enters an open hall with a lift overlooking a massive chasm. [[Reconstituted Duellist]]s/[[Reconstituted Marksman|Marksman]], apparently controlled by [[Balthazar]], will attempt to warn the party about the Gauntlet's dark defenders, [[Dark Justiciar|Dark Justiciars]], that will attack the group. Some [[Umbral Tremor]]s in the area will spawn that continuously summon more Dark Justiciars until all of those Tremors are destroyed. The skeletal undead will fight with the party against the Sharran shades. | ||