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Pillar of Souls: Difference between revisions

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{{Infobox statistics
{{Infobox creature
| name = Pillar of Souls
| name = Pillar of Souls
| image = Pillar of Souls .png
| image = Pillar of Souls .png
| imagesize = 0.5
| imagesize = 0.5
| hit_points = 99
| hp = 99
| initiative =
| resistances = Piercing resistance full, Necrotic immunity, Fire immunity, Psychic immunity, Poison immunity, Bludgeoning vulnerable, Force vulnerable
| proficiency_bonus =
| conditions = Thwarted Consumption
| resistant1 = Piercing
| immune1 = Necrotic
| immune2 = Fire
| immune3 = Psychic
| immune4 = Poison
| vulnerable1 = Bludgeoning
| vulnerable2 = Force
}}
}}
{{hatnote|See also: [[Raphael/Combat|Raphael's combat page]]}}
{{hatnote|See also: [[Raphael/Combat|Raphael's combat page]]}}
__NOTOC__
__NOTOC__
'''Pillar of Souls''' is an environmental object in the [[House of Hope]] in [[Act Three]].  
'''Pillar of Souls''' is an environmental object in the [[House of Hope]] in [[Act Three]].  
 
== Involvement ==
During the battle against [[Raphael]], four Pillars surround the room, granting him bonuses for his condition [[Soul Pillar Proximity (Condition)]].  
During the battle against [[Raphael]], four Pillars surround the room, granting him bonuses for his condition [[Soul Pillar Proximity (Condition)]].  


For each pillar in play, his attacks deal an additional {{Damage colour|Fire|1~12 Fire}} damage, and add +3 to his [[Dexterity]] checks and [[saving throws]]. Raphael can also gain {{Damage colour|Healing|3~18 Healing}} per active pillar with the action [[Consume Souls]].
For each pillar in play, his attacks deal an additional {{Damage colour|Fire|1~12 Fire}} damage, and add +3 to his [[Dexterity]] checks and [[Saving Throws]]. Raphael can also gain {{Damage colour|Healing|3~18 Healing}} per active pillar with the action [[Consume Souls]].
 


The pillars are weak to {{Damage color|Bludgeoning}} and {{Damage color|Force}} damage.   
The pillars are weak to {{Damage color|Bludgeoning}} and {{Damage color|Force}} damage.   
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{{SmallIcon|Generic Radiant Condition Icon.webp}} '''Soul Pillar: Activated'''
{{SmallIcon|Generic Radiant Condition Icon.webp}} '''Soul Pillar: Activated'''
* Raphael can now consume souls from this Soul Pillar to spend on powerful spells - but is susceptible to Radiant damage and other methods of dispelling the gathered souls.
* Raphael can now consume souls from this Soul Pillar to spend on powerful spells - but is susceptible to Radiant damage and other methods of dispelling the gathered souls.
</div>
<div class="bg3wiki-tooltip-box" style="overflow:hidden">
{{SmallIcon|Generic Damage Condition Icon.webp}} '''Thwarted Consumption'''
* Raphael cannot consume a soul from this Pillar because it recently took Radiant damage or had its souls dispersed by other means.
</div>
</div>


[[Category:Environmental objects]]
[[Category:Environmental objects]]
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