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→A Deal with Raphael
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=== A Deal with Raphael === | === A Deal with Raphael === | ||
There are two places where Astarion can negotiate a deal with Raphael. The first is the [[Last Light Inn]], where Raphael is playing lanceboard with | There are two places where Astarion can negotiate a deal with Raphael. The first is the [[Last Light Inn]], where Raphael is playing lanceboard with {{CharLink|Mol}} near the staircase. Raphael only remains until {{Quest|Resolve the Abduction}} is triggered by speaking to {{CharLink|Isobel}} on the upper floor. After this, he leaves. If Raphael is spoken to with Astarion in the party, Astarion asks him about his scars and Raphael says he'll think up an agreement in time before disappearing. However, speaking with the [[Dark Urge]] origin, Raphael won't give the spawn a chance to ask his question and disappears before Astarion can butt into the conversation. | ||
The second place Astarion can trigger a deal is the entrance to the [[Grand Mausoleum]] {{Coords|-191|112}}. Raphael appears to warn the party of a threat within the depths of the Mausoleum, an old enemy of his, as part of | The second place Astarion can trigger a deal is the entrance to the [[Grand Mausoleum]] {{Coords|-191|112}}. Raphael appears to warn the party of a threat within the depths of the Mausoleum, an old enemy of his, as part of {{Quest|Kill Raphael's Old Enemy}}. Whether or not Astarion has told the party about his scars, he asks Raphael to decipher them. Raphael agrees, but only if the party slays the beast he was speaking about. If the party calls him out about keeping secrets, Raphael reveals his own surprise at Astarion "keeping his clothes on" for so long and magically takes them off so the party can see the scars. | ||
The enemy in question is an orthon named | The enemy in question is an orthon named {{CharLink|Yurgir}}, who is trapped deep within the [[Gauntlet of Shar]] located under the Mausoleum. If Astarion is in the party, he disapproves of anything other than immediately killing Yurgir, even if the party plans to trick Yurgir into killing himself. Additionally, if the party attempts to help Yurgir as part of {{Quest|Break Yurgir's Contract}}, Astarion becomes upset that they haven't killed him and questions the party. If the party breaks Yurgir's contract instead of killing him, Astarion is furious and asks why he should remain in the party at all. He requires either a {{Ability Check|Persuasion, Deception|14}} to remain in the party. | ||
If Yurgir is killed, Raphael is true to his word and comes to camp to explain the runes on Astarion's back. It is one part of seven of a contract with the demon Mephistopheles, stating that if Cazador completes the Black Mass Ritual, he can become a Vampire Ascendant who is free from the typical vampire weaknesses, like walking in the sun. | If Yurgir is killed, Raphael is true to his word and comes to camp to explain the runes on Astarion's back. It is one part of seven of a contract with the demon Mephistopheles, stating that if Cazador completes the Black Mass Ritual, he can become a Vampire Ascendant who is free from the typical vampire weaknesses, like walking in the sun. |