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The Wizard of Waterdeep: Difference between revisions
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In order for Gale to open up, he needs to have medium affection with the origin character. He also needs to trust them. There are a number of actions that can cause Gale to trust them: | In order for Gale to open up, he needs to have medium affection with the origin character. He also needs to trust them. There are a number of actions that can cause Gale to trust them: | ||
* Defusing tempers amongst Aradin and Zevlor after entering the Druid Grove for the first time. | * Defusing tempers amongst Aradin and Zevlor after entering the Druid Grove for the first time. | ||
* Saving | * Saving {{CharLink|Arabella}} from the snake in {{Quest|Save Arabella}} | ||
* Saving | * Saving {{CharLink|Mirkon}} in {{Quest|Investigate the Beach}} | ||
* Refusing to let | * Refusing to let {{CharLink|Arka}} shoot {{CharLink|Sazza}} in {{CharLink|Save the Goblin Sazza}} | ||
* Agreeing to take the Wyvern Poison after | * Agreeing to take the Wyvern Poison after {{CharLink|Nettie}} poisons the party in {{CharLink|Get Help from Healer Nettie}} | ||
* Successfully following Gale’s protocol if he dies. | * Successfully following Gale’s protocol if he dies. | ||