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Epilogue: Difference between revisions
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Otherwise, after optionally sharing a hug (and a kiss if romanced), he talks of settling down in Reithwin and asks for a story from the player character to bring back to his hordes of adopted children. If the player character has romanced Halsin, they can joke that they would've asked him to read them stories and tuck them in. Also, if the player went to [[Avernus]] with Karlach, Halsin says that he's glad their friendship with her has endured and can be used as a lesson for the children but that (if romanced) his heart will always be open to them when they get back. Before the player character leaves their first conversation, he gives them a {{RarityItem|Whittled Duck}} as a symbol of his joy to be back in their company, just as a duck returns home after migrating. | Otherwise, after optionally sharing a hug (and a kiss if romanced), he talks of settling down in Reithwin and asks for a story from the player character to bring back to his hordes of adopted children. If the player character has romanced Halsin, they can joke that they would've asked him to read them stories and tuck them in. Also, if the player went to [[Avernus]] with Karlach, Halsin says that he's glad their friendship with her has endured and can be used as a lesson for the children but that (if romanced) his heart will always be open to them when they get back. Before the player character leaves their first conversation, he gives them a {{RarityItem|Whittled Duck}} as a symbol of his joy to be back in their company, just as a duck returns home after migrating. | ||
Ambient chatter from Halsin | Ambient chatter from Halsin regardless of whether the player stayed with him has him surprised Withers has brought so much food when he is mostly made of bone; he theorizes that Withers is living vicariously through everyone else's appetites. He also utters he should exercise restraint with the alcohol, lest he lose his faculties and ruin the party's atmosphere as a wildshaped bear. He is very happy to be among old friends and in nature. Throughout the party, Halsin can be seen dancing to Milil's music, and he will also occasionally become {{Cond|Drunk}}—living up to his own worries by turning into a bear and running dizzily around the campsite or gorging fruit until the condition wears off. | ||
==== Jaheira ==== | ==== Jaheira ==== | ||
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==== Karlach ==== | ==== Karlach ==== | ||
{{DiQ|Oh shit. Oh my gods! He wasn't kidding. Withers, you mad bastard, you brought us back!|Karlach| excited to be out of Avernus}} | |||
[[Karlach|Karlach's]] behavior is determined primarily by the decisions made on the dock [[Endings|after defeating the Netherbrain]] and whether she became a Mind Flayer. | [[Karlach|Karlach's]] behavior is determined primarily by the decisions made on the dock [[Endings|after defeating the Netherbrain]] and whether she became a Mind Flayer. | ||
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==== Shadowheart ==== | ==== Shadowheart ==== | ||
{{DiQ|Four dogs, eight cats, nine chickens, six pigeons, four sheep, a milk cow named Daphne, a squirrel who's far too clever for her own good, and a wolf cub I found orphaned in some woods.|Shadowheart| on her new pets}} | {{DiQ|Four dogs, eight cats, nine chickens, six pigeons, four sheep, a milk cow named Daphne, a squirrel who's far too clever for her own good, and a wolf cub I found orphaned in some woods.|Shadowheart| on her new pets}} | ||
[[Shadowheart|Shadowheart's]] behavior is determined by the outcome of [[Daughter of Darkness]], whether she rejected or embraced [[Shar]], and whether her parents are alive or not. | [[Shadowheart|Shadowheart's]] behavior is determined by the outcome of [[Daughter of Darkness]], whether she rejected or embraced [[Shar]], and whether her parents are alive or not. When the player character talks to Shadowheart for the first time, she will autonomously hug them (the only companion to do so) before commenting on the player character's improved physique. | ||
If she became the Mother Superior, she mentions how the rebuilding of Baldur's Gate is all consuming but has led to many new recruits. | |||
If she rejected Shar but euthanized her parents, she embarks on a life of adventuring and slaying Sharran assassins, telling of visiting the Temple of the Moon and befriending an [[imp]] named Bing-Bong; she says that she still feels her parents' presence in moonmotes and looks forward to reuniting with them when she dies. | |||
If she rejected Shar and saved her parents, she will have moved into a rustic cottage with her parents and an abundance of pets—one of which is an orphan wolf cub, revealing that she has overcome her lupophobia. If the player character gifts her the Armoured Owlbear in this ending, she can also be peer-pressured to either make room for him in her cow's barn or renovate her bedroom with him as her bunkmate. | |||
Talking to Shadowheart a second time in any ending where she rejected Shar has her share that she's been making hard ciders with apples of her own but that she's bored of doing it alone, and the player character can suggest she learns to juggle and/or starts a cider brewery. Talking to her a third time has her express her gratitude to Withers for watching over everyone's souls and keeping them alive for so long. | |||
Ambient chatter from Shadowheart in any ending has her pleased at the quality of wine Withers brought for the party, before promptly wondering why the party had to scavenge food from barrels and crates during their adventure when Withers could've fed them. She then recalls a night where fourteen apples, some fish heads, and stale bread were served for dinner. | |||
==== Wyll ==== | ==== Wyll ==== | ||
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If left to serve his contract, he reports that he still undertakes missions on Mizora's behalf, and that his next quest has him tasked to slay a certain very powerful devil, though he cannot say more. | If left to serve his contract, he reports that he still undertakes missions on Mizora's behalf, and that his next quest has him tasked to slay a certain very powerful devil, though he cannot say more. | ||
If Wyll moves to Avernus with Karlach (and the player character if chosen), he notes how many cambions the two or three of them have slain and expresses his hope for Karlach to get her engine fixed and return to Faerûn for good. Asking about Mizora reveals that she's allowed him much more freedom as the Blade of Avernus, to his own surprise; he | If Wyll moves to Avernus with Karlach (and the player character if chosen), he notes how many cambions the two or three of them have slain and expresses his hope for Karlach to get her engine fixed and return to Faerûn for good. Asking about Mizora reveals that she's allowed him much more freedom as the Blade of Avernus, to his own surprise; he still mentions his next task of slaying a devil, but he's not afraid when the player character and Karlach have his back. He also shares about Duke Ravengard's efforts to rebuild the corrupted Flaming Fist and expresses that both he and his father are proud of each other. | ||
If he vows to become a duke in the city, he arrives at the party in splendid finery and tells the player character of his acclimation to the political intrigue of Baldur's Gate. | If he vows to become a duke in the city, he arrives at the party in splendid finery and tells the player character of his acclimation to the political intrigue of Baldur's Gate. | ||
If his personal quest was never completed, he remains the Blade of Frontiers and tells the player character about his recent exploits of slaying a dinosaur at Candlekeep, an "impossible lich," and a "whelp" dragon named Claugiyliamatar. | If his personal quest was never completed, he remains the Blade of Frontiers and tells the player character about his recent exploits of slaying a dinosaur at Candlekeep, an "impossible lich," and a "whelp" of a dragon named Claugiyliamatar. | ||
=== Camp Followers === | === Camp Followers === | ||
==== Owlbear Cub ==== | ==== Owlbear Cub ==== | ||
If the [[Owlbear Cub|owlbear cub]] became | If the [[Owlbear Cub|owlbear cub]] became [[Armoured Owlbear|fully grown]] and survived the battle with the Netherbrain, he can be pet by the player character and told that they're glad he came, to which he will become flustered. Asking what he's been up to with {{SAI|Speak with Animals}} active has him share that he befriended a turtle, a cat, and a kraken until he killed the kraken for eating the cat, while asking without it shows him attempt to mimic his fight with the kraken but be mistaken for dancing. He also reveals to Speak with Animals casters that that he was never actually invited, instead following the player character's pleasant smell to join the party. It's possible to suggest that the cub moves in with either Halsin, Shadowheart (if she rejected Shar), or the player character (if partnered with one or both of them), and both he and the corresponding companion will be delighted by any choice. | ||
==== Scratch ==== | ==== Scratch ==== | ||
[[Scratch]] | [[Scratch]] appears very much his old self, but his petting dialogue option changes to ''"Pet your old friend Scratch"'' and he requests to play fetch with the [[Inert Astral Prism|Astral Prism]]. If the player has Speak with Animals, he also shares that he moved to the city after the companions parted ways and became best friends with a young girl named Mindy. The player character can tell Scratch they're glad he's doing well, and he responds that he believes they both always will. | ||
==== Volo ==== | ==== Volo ==== |