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Fighter: Difference between revisions
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== Class Information == | == Class Information == | ||
[[File:Fighter Class Default Armor.png|thumb|right|Fighter's default armour]] | [[File:Fighter Class Default Armor.png|thumb|right|Fighter's default armour]] | ||
* Level 1 Maximum Hit Points: | * '''Level 1 Maximum Hit Points:''' 10 + {{Ability|Constitution}} Modifier | ||
** Hit points at higher levels: | ** '''Hit points at higher levels:''' 6 + {{Ability|Constitution}} Modifier | ||
* Important Ability Scores: | * '''Important Ability Scores:''' {{Ability|Strength}} (or {{Ability|Dexterity}}) for physical attacks, {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks, and {{Ability|Intelligence}} for Spells ({{Class|Eldritch Knight}} only). | ||
* Saving Throw Proficiencies: | * '''Saving Throw Proficiencies:''' {{Ability|Strength}}, {{Ability|Constitution}} | ||
* Equipment Proficiencies: | * '''Equipment Proficiencies:''' | ||
** {{SimpleWeaponsProf}}, {{MartialWeaponsProf}} | ** {{SimpleWeaponsProf}}, {{MartialWeaponsProf}} | ||
** {{LightArmour}}, {{MediumArmour}}, {{HeavyArmour}} | ** {{LightArmour}}, {{MediumArmour}}, {{HeavyArmour}} | ||
** {{Shields}} | ** {{Shields}} | ||
* '''Skills with Proficiency''' ''(Choose 2):'' | |||
** [[Acrobatics]], [[Animal Handling]], [[Athletics]], [[History]], [[Insight]], [[Intimidation]], [[Perception]], [[Survival]] | |||
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2. | |||
* | |||
** [[ | |||
== Level Progression == | == Level Progression == |