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Astarion/Banter: Difference between revisions
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→Act One
m ("The danse macabre" isn't a moving banter; in my game it's either selection or both) |
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== Location Remarks == | == Location Remarks == | ||
=== Act One === | === Act One === | ||
{{stub|section}} | {{stub|section}} | ||
''Approaching the dying mind flayer in the Nautiloid wreckage'' | ==== [[Ravaged Beach]] and [[Wilderness]] ==== | ||
* ''(Near the docks)'' "Running water normally burns like acid. But now - who knows?" | |||
* ''(Encountering Intellect Devourers in the Nautiloid wreckage)'' "Wicked little beasts - they'll down you in one strike." | |||
* ''(Approaching the dying mind flayer in the Nautiloid wreckage)'' "I'd rather it be hurt than me. ''Do'' be careful." | |||
===== In the [[Dank Crypt]] ===== | |||
* ''(Finding the skeletons)'' "Scribes with swords? So much for the quill being mightier." | |||
* ''(Successful Religion check near the statue)'' "Jergal? It must be ancient - no one worships the Final Scribe anymore." | |||
* ''(After skeletons have been defeated)'' "They're unthinking cadavers. I may as well feel sorry for a bread basket." | |||
* ''(Entering the locked part of the crypt)'' "Oh, I like this. Homely." | |||
==== [[Emerald Grove]] ==== | |||
==== [[Forest]]==== | |||
* ''(Finding carnage on the Sunlit Wetlands beach)'' "Looks like we mised all the fun." | |||
==== [[Blighted Village]] ==== | |||
* ''( | * ''(After climbing down the well rope)'': | ||
* | ** ''(Successful Survival check)'' "Better not touch the webs. I'd hate to disturb the locals." | ||
* ''( | ** ''(Failed Survival check)'' "Webs everywhere. Feels like home." | ||
* ''( | |||
==== [[Owlbear Nest]] ==== | |||
==== [[Goblin Camp]] ==== | |||
* | * ''(After any party member Performed on a War Drum near the outer gate)'' "A fine talent with the drum. You'd do well on a slave ship." | ||
* ''(Approaching Selunite disc riddle):'' | |||
** ''(Successful Investigation check)'' "Moving plates and symbols that match dwarf's poem. Interesting." | |||
** ''(Failed Investigation check)'' "Ah, the symbols from the dwarf'spoem. Now what to do with them…" | |||
** ''(After the riddle is solved)'' "Well. Into the dark we go, I suppose." | |||
'' | ==== [[Underdark]] ==== | ||
* Well, it's | * ''(Opening the chest containing {{RarityItem|Drow Studded Leather Armour}})'' "A resupply stash. I wonder if Lolth's pets left anything good." | ||
* ''(Encountering a [[Mushroom Circle]])'' "Well, it's certainly… symmetrical?" | |||
* ''(In the [[Arcane Tower]], sitting on the [[Stool of Hill Giant Strength]])'' "Well now, what's this? I feel ''powerful.''" | |||
** ''(Getting up from it)'' "Damn it, it's gone…" | |||
==== [[Grymforge]] ==== | |||
* | * ''(Looking down on the temple)'' "Impressive-looking ruins down there, but well out of reach." | ||
==== [[The Risen Road]] ==== | |||
* | * ''(The skeleton couple under the broken bridge leading to the road)'' "Some old, forgotten bones." | ||
** ''(Succeeded the History check)'' "They're sporting HArper and druid armour. Fought together and died together." | |||
* ''(Entering Tollhouse cellar)'' "Urgh, that smells ripe…" | |||
* ''(Finding the false wall to elevator in Zhentarim Hideout)'' "A false wall? Sneaky." | |||
=== Act Two === | === Act Two === |