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=== Getting to Grymforge ===
=== Getting to Grymforge ===
In order to get to Grymforge, the party needs to take a boat docked at the [[Decrepit Village]] near the Underdark Beach Waypoint. If the party hasn't undertaken [[Defeat the Duergar Intruders]], [[Avenge Glut's Circle]], or [[Find the Missing Boots]], then they are stopped by [[Gekh Coal]]. Immediately upon entering Coal's proximity, he confronts the party, calling them "sun-scum" who are too loud. He says he plans to "hush" the party before they draw in something hungry with their noise and draws his axe. Depending on the race of the player character, Coal can be made to stand down:
In order to get to Grymforge, the party needs to take a boat docked at the [[Decrepit Village]] near the Underdark Beach Waypoint. If the party hasn't undertaken {{Quest|Defeat the Duergar Intruders}}, {{Quest|Avenge Glut's Circle}}, or {{Quest|Find the Missing Boots}}, then they are stopped by {{CharLink|Gekh Coal}}. Immediately upon entering Coal's proximity, he confronts the party, calling them "sun-scum" who are too loud. He says he plans to "hush" the party before they draw in something hungry with their noise and draws his axe. Depending on the race of the player character, Coal can be made to stand down:
* [INTIMIDATION] I'm a rabid dirty dog, and I bite. (DC 10) ''Dark Urge Only''
* [INTIMIDATION] I'm a rabid dirty dog, and I bite. (DC 10) ''Dark Urge Only''
* [INTIMIDATION] Take your hand off that axe before you lose it (DC 15)
* [INTIMIDATION] Take your hand off that axe before you lose it (DC 15)
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* I follow the Absolute. Take your hand off that weapon. (If mind was read)
* I follow the Absolute. Take your hand off that weapon. (If mind was read)


However, Coal never stands down if the player character is a Deep Gnome, as he believes they are another runaway slave. Drow have an easier time convincing Coal to stand down (DC 10 vs 15), as he assumes they are a [[True Soul]]. Additionally, if the party recruited [[Glut]] as part of [[Avenge Glut's Circle]], then Coal attacks on sight. He is joined by a group of duergar, and a few undead minions.
However, Coal never stands down if the player character is a Deep Gnome, as he believes they are another runaway slave. Drow have an easier time convincing Coal to stand down (DC 10 vs 15), as he assumes they are a [[True Soul]]. Additionally, if the party recruited {{CharLink|Glut}}, then Coal attacks on sight. He is joined by a group of duergar, and a few undead minions.


If the party manages to stop Coal from attacking, then he tells them not to get in the way of his hunt. If asked what he's doing down here, Coal responds that a runaway slave stole his superior, [[Thrinn|Sergeant Thrinn's]] boots. The slave is hiding amongst the Myconid Circle and he's waiting for her to eventually make a break for it. The party can offer to help Coal track down the missing boots, or tell him it's not their problem, in which case he attacks.
If the party manages to stop Coal from attacking, then he tells them not to get in the way of his hunt. If asked what he's doing down here, Coal responds that a runaway slave stole his superior, {{CharLink|Thrinn|Sergeant Thrinn's}} boots. The slave is hiding amongst the Myconid Circle and he's waiting for her to eventually make a break for it. The party can offer to help Coal track down the missing boots, or tell him it's not their problem, in which case he attacks.


In order to get on the boat, the party must either defeat Coal and his minions, show Coal the missing boots, or sneak onto Coal's boat. If the party manages to sneak onto his boat, he becomes hostile after they return to the Decrepit Village.
In order to get on the boat, the party must either defeat Coal and his minions, show Coal the missing boots, or sneak onto Coal's boat. If the party manages to sneak onto his boat, he becomes hostile after they return to the Decrepit Village.


=== Arriving at Grymforge ===
=== Arriving at Grymforge ===
During the trip over, a group of duergars on another boat led by [[Corsair Greymon]] questions the party on what they're doing on Coal's boat:
During the trip over, a group of duergars on another boat led by {{CharLink|Greymon|Corsair Greymon}} questions the party on what they're doing on Coal's boat:
* [DECEPTION] I saw a body left by the myconids - your 'Gekh' must be dead. (DC 10)
* [DECEPTION] I saw a body left by the myconids - your 'Gekh' must be dead. (DC 10)
* I work on Gekh's behalf. I'm after his sergeant's stolen boots.
* I work on Gekh's behalf. I'm after his sergeant's stolen boots.
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* [INTIMIDATION] In the name of the Absolute - you will let me pass. (DC 10)
* [INTIMIDATION] In the name of the Absolute - you will let me pass. (DC 10)


If succeeding the check then Greymon stands down, telling the party to speak with the sergeant. Once docked, another duergar, [[Morghul]] tries to extort money from the party. Tell her "I’m not giving you a single coin" and she backs off immediately. Follow the path south to come across a cave-in, where a group of enslaved gnomes are being forced to chip away at the rocks {{coords|-635|311}}.
If succeeding the check then Greymon stands down, telling the party to speak with the sergeant. Once docked, another duergar, {{CharLink|Morghul}} tries to extort money from the party. Tell her "I’m not giving you a single coin" and she backs off immediately. Follow the path south to come across a cave-in, where a group of enslaved gnomes are being forced to chip away at the rocks {{coords|-635|311}}.


If the party didn't speak with Thulla, it's also possible to learn about the gnomes by speaking to [[Barcus Wroot]] near the cave-in, if he was saved during [[Rescue the Gnome]]. He explains that he went to the [[Underdark]] looking for his friend, [[Wulbren]], but was captured after unexpectedly encountering cultists in what was supposed to be an abandoned ruin. Lastly, eavesdropping on [[Lunkbug]] and [[Laridda]] (Perception DC 10) has Lunkbug reveal that several gnomes are trapped in a cave-in with a True Soul named [[Nere]]. They need to clear out the cave-in, but the only explosives they had were taken by an escaped gnome named [[Philomeen]]. This starts [[Find the Explosives]].
If the party didn't speak with Thulla, it's also possible to learn about the gnomes by speaking to {{CharLink|Barcus Wroot}} near the cave-in, if he was saved during {{Quest|Rescue the Gnome}}. He explains that he went to the [[Underdark]] looking for his friend, {{CharLink|Wulbren}}, but was captured after unexpectedly encountering cultists in what was supposed to be an abandoned ruin. Lastly, eavesdropping on {{CharLink|Lunkbug}} and {{CharLink|Laridda}} (Perception DC 10) has Lunkbug reveal that several gnomes are trapped in a cave-in with a True Soul named {{CharLink|Nere}}. They need to clear out the cave-in, but the only explosives they had were taken by an escaped gnome named {{CharLink|Philomeen}}. This starts {{Quest|Find the Explosives}}.


=== Freeing the trapped gnomes ===
=== Freeing the trapped gnomes ===
[[File:Nere Meerna Lava Quest.jpg|thumb|Nere throws a gnome into the lava in his rage.]]
[[File:Nere Meerna Lava Quest.jpg|thumb|Nere throws a gnome into the lava in his rage.]]
In order to free the trapped gnomes, [[Free True Soul Nere]] must be completed. Throw the explosives on the cave-in, or use spells, and Nere arrives. He is furious at being trapped and immediately takes it out on [[Meerna]] whom he throws into the lava.
In order to free the trapped gnomes, {{Quest|Free True Soul Nere}} must be completed. Throw the explosives on the cave-in, or use spells, and Nere arrives. He is furious at being trapped and immediately takes it out on {{CharLink|Meerna}} whom he throws into the lava.


If the party choose to say nothing or "Finish the slaves, True Soul. For the Absolute," then Nere massacres all the gnomes. If the party tells Nere not to kill innocents, Nere tells [[Thrinn]] to rip out their hearts and feed it to the rothé. At this point, if the party made a deal with [[Brithvar]] to kill Nere, he interjects and says Nere owes the duergar money and he's going to get it from his corpse. Nere says he's changed his mind - he'll spare the party if they defeat [[Brithvar]] and the other mutineers.  
If the party choose to say nothing or "Finish the slaves, True Soul. For the Absolute," then Nere massacres all the gnomes. If the party tells Nere not to kill innocents, Nere tells {{CharLink|Thrinn}} to rip out their hearts and feed it to the rothé. At this point, if the party made a deal with {{CharLink|Brithvar}} to kill Nere, he interjects and says Nere owes the duergar money and he's going to get it from his corpse. Nere says he's changed his mind - he'll spare the party if they defeat Brithvar and the other mutineers.  


If the party sides with Nere, they'll need to fight Brithvar, [[Kur]], Corsair Greymon, Morghal, Stone Guard [[Orgarth]], [[Danna]], and [[Thudd]]. If the party sides with Brithvar, they'll fight Nere, Thrinn, Corsair Greymon, [[Dalthar]], [[Drar]], Mind Master [[Fonmara]], and Mind Master [[Dunnol]].
If the party sides with Nere, they'll need to fight Brithvar, {{CharLink|Kur}}, Corsair Greymon, Morghal, Stone Guard {{CharLink|Orgarth}}, {{CharLink|Danna}}, and {{CharLink|Thudd}}. If the party sides with Brithvar, they'll fight Nere, Thrinn, Corsair Greymon, {{CharLink|Dalthar}}, {{CharLink|Drar}}, Mind Master {{CharLink|Fonmara}}, and Mind Master {{CharLink|Dunnol}}.


[[File:Beldron Lunkbug Hug Quest.jpg|thumb|Beldron and Lunkbug reunite.]]
[[File:Beldron Lunkbug Hug Quest.jpg|thumb|Beldron and Lunkbug reunite.]]
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Similarly, after fighting Nere, it is necessary to speak to the gnomes before taking a Long Rest -- otherwise they will have left.  
Similarly, after fighting Nere, it is necessary to speak to the gnomes before taking a Long Rest -- otherwise they will have left.  


Speaking with [[Beldron]] after the fight resolves the quest. He mentions that their leader, Wulbren, has been kidnapped and sent to [[Moonrise Towers]], which starts [[Rescue Wulbren]]. If Barcus is alive, speaking to him reveals that he intends to pursue Wulbren. He can also be invited to camp, where he stays briefly before moving on.
Speaking with {{CharLink|Beldron}} after the fight resolves the quest. He mentions that their leader, Wulbren, has been kidnapped and sent to [[Moonrise Towers]], which starts {{Quest|Rescue Wulbren}}. If Barcus is alive, speaking to him reveals that he intends to pursue Wulbren. He can also be invited to camp, where he stays briefly before moving on.


== Notes ==
== Notes ==
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