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Save the Grymforge Gnomes: Difference between revisions

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* [INTIMIDATION] In the name of the Absolute - you will let me pass. (DC 10)
* [INTIMIDATION] In the name of the Absolute - you will let me pass. (DC 10)


If succeeding the check then Greymon stands down, telling the party to speak with the sergeant. Once docked, another duergar, {{CharLink|Morghul}} tries to extort money from the party. Tell her "I’m not giving you a single coin" and she backs off immediately. Follow the path south to come across a cave-in, where a group of enslaved gnomes are being forced to chip away at the rocks {{coords|-635|311}}.
If succeeding the check then Greymon stands down, telling the party to speak with the sergeant. Once docked, another duergar, {{CharLink|Morghal}} tries to extort money from the party. Tell her "I’m not giving you a single coin" and she backs off immediately. Follow the path south to come across a cave-in, where a group of enslaved gnomes are being forced to chip away at the rocks {{coords|-635|311}}.


If the party didn't speak with Thulla, it's also possible to learn about the gnomes by speaking to {{CharLink|Barcus Wroot}} near the cave-in, if he was saved during {{Quest|Rescue the Gnome}}. He explains that he went to the [[Underdark]] looking for his friend, {{CharLink|Wulbren}}, but was captured after unexpectedly encountering cultists in what was supposed to be an abandoned ruin. Lastly, eavesdropping on {{CharLink|Lunkbug}} and {{CharLink|Laridda}} (Perception DC 10) has Lunkbug reveal that several gnomes are trapped in a cave-in with a True Soul named {{CharLink|Nere}}. They need to clear out the cave-in, but the only explosives they had were taken by an escaped gnome named {{CharLink|Philomeen}}. This starts {{Quest|Find the Explosives}}.
If the party didn't speak with Thulla, it's also possible to learn about the gnomes by speaking to {{CharLink|Barcus Wroot}} near the cave-in, if he was saved during {{Quest|Rescue the Gnome}}. He explains that he went to the [[Underdark]] looking for his friend, {{CharLink|Wulbren}}, but was captured after unexpectedly encountering cultists in what was supposed to be an abandoned ruin. Lastly, eavesdropping on {{CharLink|Lunkbug}} and {{CharLink|Laridda}} (Perception DC 10) has Lunkbug reveal that several gnomes are trapped in a cave-in with a True Soul named {{CharLink|Nere}}. They need to clear out the cave-in, but the only explosives they had were taken by an escaped gnome named {{CharLink|Philomeen}}. This starts {{Quest|Find the Explosives}}.
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