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The '''Overgrown Tunnel''' is a dungeon [[Location]] accessed from the [[Riverside Teahouse]] in the [[Sunlit Wetlands]].  
The '''Overgrown Tunnel''' is a dungeon [[Location]] accessed from the [[Riverside Teahouse]] in the [[Sunlit Wetlands]].  
==Overview==
==Overview==
The Overgrown Tunnel is the lair of the hag, [[Auntie Ethel]]. It is an optional dungeon, reached by walking through an illusory fireplace found in the [[Riverside Teahouse]]. This location is divided into three main sub areas: the '''Entrance Gallery''', the '''Ancient Abode''', and the '''Acrid Workshop'''. While inside the Overgrown Tunnel, the party cannot fast-travel to a [[Waypoint]] or go to [[camp]].
The Overgrown Tunnel is the lair of the hag, {{CharLink|Auntie Ethel}}. It is an optional dungeon, reached by walking through an illusory fireplace found in the [[Riverside Teahouse]]. This location is divided into three main sub areas: the '''Entrance Gallery''', the '''Ancient Abode''', and the '''Acrid Workshop'''. While inside the Overgrown Tunnel, the party cannot fast-travel to a [[Waypoint]] or go to [[Camp]].


=== Entrance Gallery ===
=== Entrance Gallery ===
[[File:Overgrown Tunnel.webp|thumb|right|The Entrance Gallery of the tunnel.]]
[[File:Overgrown Tunnel.webp|thumb|right|The Entrance Gallery of the tunnel.]]
The Entrance Gallery is the first of the three main sections of the dungeon. What remains of previous victims of the hag, Auntie Ethel, are scattered about the area. The wood elf [[Lorin]] shouts to stay back and not to look. A [[Efrin|Petrified Dwarf]] stands next to a [[Blinded Elf]]. Another [[Magron|Victim]] holds her own head in her hands. The skull of Calim is mounted on a pedestal, facing a mirror. If a character breaks the mirror, that character is afflicted with [[Bane (Condition)|Bane]].  
The Entrance Gallery is the first of the three main sections of the dungeon. What remains of previous victims of the hag, Auntie Ethel, are scattered about the area. The wood elf [[Lorin]] shouts to stay back and not to look. {{CharLink|Efrin}}, a petrified [[Dwarf]] stands next to a [[Blinded Elf]]. {{CharLink|Magron}}, another victim holds her own head in her hands. The skull of Calim is mounted on a pedestal, facing a mirror. If a character breaks the mirror, that character is afflicted with [[Bane (Condition)|Bane]].  


[[Speak with Dead]] can reveal some of their pasts, as can interacting with the items nearby to hear Auntie Ethel speak about how her victims got into these predicaments.  
{{SAI|Speak with Dead}} can reveal some of their pasts. Interacting with the items nearby lets Auntie Ethel speak about how her victims got into these predicaments.  


Access to the rest of the dungeon is blocked off by a '''Gnarled Door'''. The door is one of the hag's previous victims, transformed, and it begs the party not to pass. The party can speak with it and succeed at persuading or intimidating it to allow them them through. This door will reveal that it is an illusion. Alternatively, wearing one of the nearby [[Whispering Mask]]s will reveal the true nature of the door. However, these masks come with [[Whispering Mask|consequences]].
Access to the rest of the dungeon is blocked off by a '''Gnarled Door'''. The door is one of the hag's previous victims, transformed, and it begs the party not to pass. The party can speak with it and succeed at persuading or intimidating it to allow them them through. This door will reveal that it is an illusion. Alternatively, wearing one of the nearby {{SmRarityItem|Whispering Mask|Whispering Masks}} will reveal the true nature of the door. However, these masks come with [[Whispering Mask|consequences]].


=== Overgrown Tunnel ===
=== Overgrown Tunnel ===
The next room is unmarked on the map, labelled only as the '''Overgrown Tunnel'''. This section of the dungeon, past the Gnarled Door, contains four more previous victims of the hag. They are controlled by the [[Whispering Mask]]s they wear and will immediately attack the party on sight. This can be avoided if the party members also wear Whispering Masks. It is necessary to cast {{SAI|Protection from Evil and Good}} on the party members before equipping the masks to prevent the negative effects of the masks.  
The next room is unmarked on the map, labelled only as the '''Overgrown Tunnel'''. This section of the dungeon, past the Gnarled Door, contains four more previous victims of the hag. They are controlled by the {{SmRarityItem|Whispering Mask|Whispering Masks}} they wear and will immediately attack the party on sight. This can be avoided if the party members also wear Whispering Masks. Als long as Auntie Ethel is alive, it is necessary to cast {{SAI|Protection from Evil and Good}} on the party members before equipping the masks to prevent the negative effects of the masks.  
This room is covered with Mud (difficult terrain).
This room is covered with Mud (difficult terrain).


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** These can be covered by objects to block the fumes. It is possible to put or throw several items, like barrels, chests, bones or mugs, or indeed the whispering masks from the prior room onto the vents to disable them and pass through.
** These can be covered by objects to block the fumes. It is possible to put or throw several items, like barrels, chests, bones or mugs, or indeed the whispering masks from the prior room onto the vents to disable them and pass through.
** If the party is ''wearing'' the Whispering Masks, the traps will not emit fumes.
** If the party is ''wearing'' the Whispering Masks, the traps will not emit fumes.
** If [[Auntie Ethel]] is later defeated, the '''Ruptured Stones''' will stop emitting fumes.
** If Auntie Ethel is later defeated, the '''Ruptured Stones''' will stop emitting fumes.
** They can also be disabled with a {{Ability check|Sleight of Hand|30}} check.
** They can also be disabled with a {{Ability check|Sleight of Hand|30}} check.
* '''Peculiar Flowers''' - These traps are which are hidden until spotted with a [[Perception]] check. They will explode if a party member draws too close. They litter the walkways leading down to the Ancient Abode.
* '''Peculiar Flowers''' - These traps are which are hidden until spotted with a [[Perception]] check. They will explode if a party member draws too close. They litter the walkways leading down to the Ancient Abode.


{{SAI|Misty Step}} and {{SAI|Feather Fall}} are useful for avoiding the traps safely. Alternatively, the poison gas clouds dissipate (and the other traps are visible and easy to avoid) if the party members are wearing [[Whispering Mask]]s. If Auntie Ethel is still active, using this method safely requires the use of {{SAI|Protection from Evil and Good}}.
{{SAI|Misty Step}} and {{SAI|Feather Fall}} are useful for avoiding the traps safely. Alternatively, the poison gas clouds dissipate (and the other traps are visible and easy to avoid) if at least one party member wears a Whispering Mask.  


=== Mushroom Circle and Underdark ===
=== Mushroom Circle and Underdark ===
There is a second '''Gnarled Door''' that can be reached from the trapped descent. This Gnarled Door is accessed by taking the ladder down just slightly south of the waterfall the party jumped through, following it around to the north and then jumping up to the door.
There is a second '''Gnarled Door''' that can be reached from the trapped descent. This Gnarled Door is accessed by taking the ladder down just slightly south of the waterfall the party jumped through, following it around to the north and then jumping up to the door.


A [[Whispering Mask]] is required to gain access to the room beyond. Only the active party member has to wear the mask. Inside is a [[Mushroom Circle]] that will teleport the party to a similar circle in the [[Underdark]], {{Coords|98|-283}}.
A Whispering Mask is required to gain access to the room beyond. Only the active party member has to wear the mask. Inside is a [[Mushroom Circle]] that will teleport the party to a similar circle in the [[Underdark]], {{Coords|98|-283}}.


=== Ancient Abode ===
=== Ancient Abode ===
[[File:Ancient Abode.webp|thumb|right|The Ancient Abode in the Overgrown Tunnel.]]
[[File:Ancient Abode.webp|thumb|right|The Ancient Abode in the Overgrown Tunnel.]]
The Ancient Abode is where Auntie Ethel keeps [[Mayrina]] locked up in a cage suspended over a gaping pit.
The Ancient Abode is where Auntie Ethel keeps {{CharLink|Mayrina}} locked up in a cage suspended over a gaping pit.


If Ethel is alive, she will fight any intruders that make it here.  If the masked victims from the Overgrown Tunnel are still alive and conscious, Ethel will summon them to fight the party.
If Ethel is alive, she will fight any intruders that make it here.  If the masked victims from the Overgrown Tunnel are still alive and conscious, Ethel will summon them to fight the party.
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