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[[File:Chapel_Entrance.jpg|thumb|alt=The Chapel Entrance of the Overgrown Ruins|The Chapel Entrance of the Overgrown Ruins]]
[[File:Chapel_Entrance.jpg|thumb|alt=The Chapel Entrance of the Overgrown Ruins|The Chapel Entrance of the Overgrown Ruins]]


The '''Chapel Entrance''' is an exterior [[Location]] in the Wilderness of [[Act One]]. It covers the upper section of the [[Overgrown Ruins]]. Four [[Overgrown Ruin Looters|Looters]] have set up base here, and are arguing whether to continue looting, or to check out the [[Nautiloid Wreck]] to the south. The Chapel Entrance contains a door to the [[Refectory]], and a hidden hatch to the [[Dank Crypt]].
The '''Chapel Entrance''' is an exterior [[Location]] in the Wilderness of [[Act One]], located on the cliff north of the [[Ravaged Beach]]. It covers the upper section of the [[Overgrown Ruins]].


There are also several patches of [[Twisting Vines]], and a loose '''Cracked Stone''' that may punish those who forget to watch their step.
== Overview ==
Four [[Overgrown Ruin Looters|Looters]] lead by {{CharLink|Gimblebock}} have set up base here, and are arguing whether to continue looting, or to check out the [[Nautiloid Wreck]] to the south. The Chapel Entrance contains a door to the [[Refectory]], and a hidden hatch to the [[Dank Crypt]].
 
When approaching Gimblebock, he will automatically engage the party in conversation and ask them to leave:
* (The Dark Urge) {{SkillCheck|Strength|5}} - ''I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.''
* {{SkillCheck|Persuasion|10}} - ''That ship is full of monsters. I wouldn't go near it.''
* {{SkillCheck|Deception|12}} - ''I think that ship's an invasion force. Run while you can!''
* {{SkillCheck|Intimidation|10}} - ''The only thing you own is your life. Leave before I take that, too.'' {{Approval|Gale|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* ''Attack'' {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|+1}}
 
Resolving the situation peacefully will reward 50 Experience, fighting the bandits will be worth 70, plus the opportunity to take all their gear as well.


The '''Chapel Entrance''' is located on the cliff north of the [[Ravaged Beach]].
== Getting into the Dank Crypt ==
=== Door to the Refectory ===
In the depths of the Chapel Ruins is a locked '''Door''' to the [[Refectory]]. It can be lockpicked with a {{SkillCheck|Sleight of Hand|7}}. Alternatively, if you interact with the door, the guard inside, {{CharLink|Andorn}}, will speak with the party. He can be [[Persuasion|Persuaded]] or [[Intimidation|Intimidated]] to open the door. If this check fails, and the party then lockpicks the door and enters, Andorn will have moved away and left a blast mine trap in front of the door.


== Overview ==
=== Foundation Block ===
If the '''Coiled Rope''' holding the '''Foundation Block''' is damaged and destroyed by an attack, the foundation block will fall, dealing {{DamageText|50|Physical}} damage to creatures below it and crashing through the floor into the [[Refectory]] below. This hole can be {{SAI|Jump|jumped}} through.


== Locations ==
=== Entrance from the Roadside Cliffs ===
=== Entrance from the Roadside Cliffs ===
[[File:Chapel Entrance Northwest.png|thumb|The Chapel Entrance, or Overgrown Ruins, as seen from the Roadside Cliffs.]]
[[File:Chapel Entrance Northwest.png|thumb|The Chapel Entrance, or Overgrown Ruins, as seen from the Roadside Cliffs.]]
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* {{CharLink|Taman}}, a [[High Half-Elf]] [[Fighter]]
* {{CharLink|Taman}}, a [[High Half-Elf]] [[Fighter]]
* {{CharLink|Warryn}}, a [[Rock Gnome]] [[Rogue]]
* {{CharLink|Warryn}}, a [[Rock Gnome]] [[Rogue]]
== Notable Interactions ==
=== Dissuading the Looters ===
When approaching {{CharLink|Gimblebock}}, he will automatically engage the party in conversation and ask them to leave. Resolving the situation peacefully will reward 50 Experience, fighting the bandits will be worth 70, plus the opportunity to take all their gear as well.
==== Companion Approval ====
* (The Dark Urge) {{SkillCheck|Strength|5}} - "I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead."
* {{SkillCheck|Persuasion|10}} - "That ship is full of monsters. I wouldn't go near it."
* {{SkillCheck|Deception|12}} - "I think that ship's an invasion force. Run while you can!"
* {{SkillCheck|Intimidation|10}} - "The only thing you own is your life. Leave before I take that, too."
::{{Approval|Gale|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* ''Attack''
::{{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|+1}}
=== Foundation Block ===
If the '''Coiled Rope''' holding the '''Foundation Block''' is damaged and destroyed by an attack, the foundation block will fall, dealing {{DamageText|50|Physical}} damage to creatures below it and crashing through the floor into the [[Refectory]] below. This hole can be {{SAI|Jump|jumped}} through.
=== Door to the Refectory ===
In the depths of the Chapel Ruins is a locked '''Door''' to the [[Refectory]]. It can be lockpicked with a {{SkillCheck|Sleight of Hand|7}}. Alternatively, if you interact with the door, the guard inside, {{CharLink|Andorn}}, will speak with you. He can be [[Persuasion|Persuaded]] or [[Intimidation|Intimidated]] to open the door. If this check fails, and the party then lockpicks the door and enters, Andorn will have moved away and left a blast mine trap in front of the door.


== Related Quests==
== Related Quests==
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== Notable Loot ==  
== Notable Loot ==  
* {{RarityItem|Talis: Divination without Magic}} found on [[Quelenna]]
* {{RarityItem|Talis: Divination without Magic}} found on Quelenna
* Various [[Scrolls]] found on [[Quelenna]]
* Various [[Scrolls]] found on Quelenna
* {{RarityItem|Shovel (item)|alias=Shovel}} found on [[Gimblebock]] (useful for the buried treasure in the vicinity)
* {{RarityItem|Shovel (item)|alias=Shovel}} found on Gimblebock (useful for the buried treasure in the vicinity)


=== Hidden Treasure ===
=== Hidden Treasure ===
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