Ad placeholder

Distracting Strike (Melee): Difference between revisions

Jump to navigation Jump to search
no edit summary
mNo edit summary
No edit summary
Line 16: Line 16:
| extra damage = superiority die
| extra damage = superiority die
| attack roll = yes
| attack roll = yes
| recharge =
| recharge =  
| duration =  
| duration =  
| range =  
| range =  
Line 22: Line 22:
| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| save =
| save =  
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| condition = Distracted
| condition = Distracted
| condition duration = 1
| condition duration = 1
| condition save =  
| condition save =  
| notes =  
| notes = * If the next attack against the target involves multiple attack rolls at the same time (e.g. firing multiple beams from a single casting of {{SAI|Scorching Ray}} at the distracted target) advantage will be applied to ''all'' of them.
| classes = Fighter: Battle Master
| classes = Fighter: Battle Master
| class learns at level 3 = Battle Master
| class learns at level 3 = Battle Master
}}
}}
629
edits

Navigation menu