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Sleep: Difference between revisions

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'''Sleep''' is a [[Spells#1st Level Spells|Level 1]] Enchantment Spell. This spell allows spellcasters to temporarily make conscious creatures fall into a deep slumber.
{{SpellPage
| name = Sleep
| image = Sleep Icon.png
| level = 1
| school = Enchantment
| learns at level 1 = Bard, Sorcerer, Wizard
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| description = Puts creatures up to a combined 24 [[Hit Points|hit points]] into a magical slumber.


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
Sleeping creatures awaken if they take damage, receive [[Help]], or get [[shove|Shoved]].
 
| action type = action
[[File:Sleep Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| attack roll = no
| title = <div style="font-size:105%; font-family:Georgia;">''"Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber. Sleeping creatures awaken if they take damage."''</div>
| range = ranged
----
| aoe = Radius
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| aoe m = 6
----
| aoe ft = 20
| Range = 18m / 60ft
| condition = Sleeping
| Area of Effect = 6m / 20ft (Radius)
| condition icon - Sleeping Icon.png
| School = Enchantment
| condition effects =
| Concentration = None
| Condition = [[Condition#Sleeping|Sleeping]]
| Duration = 2 turns
| Class = [[Bard]], [[Sorcerer]], [[Wizard]]
}}]]
 
== Description ==
Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber.
 
Sleeping creatures awaken if they take damage.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Bard]], [[Sorcerer]] and [[Wizard]].''
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 6m / 20ft (Radius)}}
 
{| role="presentation" class="wikitable"
| <strong>[[File: Sleeping Condition Icon.webp|frameless|upright=0.12]] Sleeping</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}}
* A sleeping creature cannot move or act.
* A sleeping creature cannot move or act.
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* Removed by taking damage or when [[Help|Helped]].
* Removed by taking damage or when [[Help|Helped]] or [[shove|Shoved]].
|}
| condition duration = 10
{{clear}}
| higher levels = When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by <code><span style="color:#33cccc">8 hit points</span></code> for each spell slot level above 1st.
 
}}
== At Higher Levels ==
When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by <code><span style="color:#33cccc">8 hit points</span></code> for each spell slot level above 1st.

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