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Confront the Elder Brain: Difference between revisions
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The Morphic Pool Dock is north of the Temple of Bhaal waypoint. Approaching the dock before obtaining all three Netherstones results in a swarm of [[Cranium Rat|cranium rats]] attacking. | The Morphic Pool Dock is north of the Temple of Bhaal waypoint. Approaching the dock before obtaining all three Netherstones results in a swarm of [[Cranium Rat|cranium rats]] attacking. | ||
'''Important:''' Boarding the boat to the Morphic Pool is a '''point of no return and the start of the endgame'''. After this, it is ''not'' possible to long rest or visit camp. | '''Important:''' Boarding the boat to the Morphic Pool is a '''point of no return and the start of the endgame'''. After this, it is ''not'' possible to long rest or visit camp anymore. Those Companions not brought along in the party will show up in the finale scenes wearing whatever you have left them wearing in the camp. It's recommended to plan accordingly when choosing the desired companions for the final battles. | ||
=== The Morphic Pool === | === The Morphic Pool === | ||
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=== The Astral Prism === | === The Astral Prism === | ||
The party awakens in the Astral Prism having benefited from a Long Rest and '''losing all Elixirs and "Until Long Rest" duration buffs they may have had. | The party awakens in the Astral Prism having benefited from a Long Rest and '''losing all Elixirs and "Until Long Rest" duration buffs they may have had. Certain items abilities which replenish their effect on a Long Rest also appear to be consumed even if they hadn't been. This is believed to be a bug.''' | ||
The Emperor states that only an illithid can hope to take down the Netherbrain in its current form and that the illithid must consume the power of Prince {{CharLink|Orpheus}} in order to succeed. As an illithid, the Emperor says he can do this, and asks the Netherstones be relinquished to him. | The Emperor states that only an illithid can hope to take down the Netherbrain in its current form and that the illithid must consume the power of Prince {{CharLink|Orpheus}} in order to succeed. As an illithid, the Emperor says he can do this, and asks the Netherstones be relinquished to him. | ||
If the party rejects the Emperor's proposition, he states that he has no other choice but to reassimilate with the Netherbrain, and leaves the party in the Astral Realm. This can be done by selecting "I don't believe a word you just said" followed by "I will never trust you", | If the party rejects the Emperor's proposition, he states that he has no other choice but to reassimilate with the Netherbrain, and leaves the party in the Astral Realm. This can be done by selecting "I don't believe a word you just said" followed by "I will never trust you", by asserting the intent to free Orpheus if the party possesses the {{SmRarityItem|Orphic Hammer}}, by attacking him, or by equipping the Hammer and using it to attack the crystals binding Orpheus regardless of dialog. After the Emperor departs, if the party has the Hammer a character must equip it and strike both binding crystals to free Orpheus and advance the quest. | ||
It is possible to spurn the Emperor even if the party does not possess the Hammer. In this case, what happens next depends on the player's previous interactions with {{CharLink|Raphael}}: | |||
If the party made a deal with Raphael and forgot to bring the Orphic Hammer, | * If the party did not accept Raphael's deal and he is still alive, he appears within the Astral Prism. He has front row seats to the final hour, and now he's come with the sole salvation of Faerun. There are no more deals: only master and vassal. Sign a contract for the Orphic Hammer in exchange for the Crown of Karsus, or the world ends. Failing to uphold the bargain will mean the party's souls are forfeit. Refusing to sign turns the party into mind flayers who assimilate into the Netherbrain, causing a game over. The party is thus forced to [[Fulfill the Deal]]. | ||
* If the party made a deal with Raphael and forgot to bring the Orphic Hammer, he will appear to deliver the world-saving relic they so negligently misplaced. | |||
* If Raphael is dead and no member of the party was carrying the Hammer when they entered the prism, it cannot be retrieved and a game over ensues: the party is overcome by the Absolute, transformed into Illithids and assimilated. | |||
Once Orpheus is freed, he confronts the party on their choices, saying the party should have let his honor guard kill them, so they could have avoided this whole situation. He also confronts the party if they stole the {{SmRarityItem|Githyanki Egg}} in [[Steal a Githyanki Egg]]. However, he agrees to stand down and works with the party. He states that the Emperor was correct and an illithid is necessary to take down the Netherbrain. Either a party member can make the sacrifice, or Orpheus will if everyone refuses. | Once Orpheus is freed, he confronts the party on their choices, saying the party should have let his honor guard kill them, so they could have avoided this whole situation. He also confronts the party if they stole the {{SmRarityItem|Githyanki Egg}} in [[Steal a Githyanki Egg]]. However, he agrees to stand down and works with the party. He states that the Emperor was correct and an illithid is necessary to take down the Netherbrain. Either a party member can make the sacrifice, or Orpheus will if everyone refuses. | ||
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|One must remove all obstacles to follow one's destiny - [[Arabella]]'s favour grants affected entities benefits of {{Cond|Freedom of Movement}}. | |One must remove all obstacles to follow one's destiny - [[Arabella]]'s favour grants affected entities benefits of {{Cond|Freedom of Movement}}. | ||
|- | |- | ||
|[[ | |[[Astarion]] | ||
|[[ | | [[Retinue of the Vampire Lord]] | ||
| | |Summon 2 [[Shadow]]s, 2 [[Giant Skeleton]]s, a [[Ghast]], a [[Shadow Mastiff]], and a [[Werewolf]]. | ||
|- | |- | ||
|[[ | |[[Auntie Ethel]] | ||
|[[ | |[[Veil of the Weird]] | ||
| | |Channel [[Auntie Ethel]]'s magic to render 5 creatures within range invisible. | ||
|- | |- | ||
|[[ | |[[Barcus Wroot]] | ||
|[[ | |[[Ironhand Grenadiers]] | ||
| | |Summon the Ironhand Gnomes to damage and debilitate with thrown grenades. | ||
|- | |- | ||
|[[ | |[[Bhaal]] | ||
|[[ | |[[A Most Bloody Inheritance (Condition)|A Most Bloody Inheritance]] | ||
| | |The [[Bhaal|Dread Lord Bhaal]] looks favourable on his chosen. You can cast {{SAI|Stunning Gaze}} and your [[Critical Hit]] [[Attack Roll]] requirement is reduced by 2. This effect can stack. | ||
|- | |||
|[[Counsellor Florrick]] | |||
|[[Florrick's Cohort]] | |||
|Summon [[Florrick]]'s personal guard - highly defensive warriors who can hold their own in melee. | |||
|- | |- | ||
|[[ | |[[Aylin|Dame Aylin]] | ||
|[[ | | [[Sword of the Silverlight]] | ||
|Summon [[Dame Aylin]], Selûne's shining paladin, to join your side in battle. | |||
|- | |- | ||
|[[Dammon]] | |[[Dammon]] | ||
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|Summon your [[Owlbear Cub]] - all grown up and ready to rage - in full armour. | |Summon your [[Owlbear Cub]] - all grown up and ready to rage - in full armour. | ||
|- | |- | ||
|[[ | |[[Ulder Ravengard|Duke Ravengard]] | ||
|[[ | |[[Rallied (Endgame)|Rallied]] | ||
| | |Galvanising word and will of [[Duke Ravengard]] runs hot through your veins - gain 30 [[Temporary Hit Points]]. | ||
|- | |- | ||
|[[ | |[[Halsin]] | ||
| [[ | |[[Spirit of the Land]] | ||
| | |The reunited soul of [[Thaniel]] provides a +1 to all [[Ability Score]]s and an additional 2m [[movement speed]] to all affected entities. | ||
|- | |- | ||
|[[Isobel]] | |[[Isobel Thorm|Isobel]] | ||
|[[Balm of the Moonmaiden]] | |[[Balm of the Moonmaiden]] | ||
|Call upon | |Call upon Isobel to offer a furtive prayer to Selûne, healing up to 6 nearby allies. | ||
|- | |||
|[[Jaheira]] | |||
|[[Silver Harp Squadron]] | |||
|Summon elite Harper archers to provide ranged support from your back ranks. | |||
|- | |||
|[[Voss|Kith'rak Voss]] | |||
|[[Kirh'raki Inferno]] | |||
|Damage: 12-72. Command the red dragon of [[Kith'rak Voss|Supreme Kith'rak Voss]] to breathe a wall of fire onto the battlefield. | |||
|- | |||
|[[Lorroakan]] | |||
| [[Lorroakan's Firestorm]] | |||
| Damage: 20-120. Lorroakan uses all the arcane might of Ramazith's Tower to call down a fiery barrage. | |||
|- | |- | ||
| [[ | |[[Mizora]] | ||
|[[ | |[[Mizora, Agent of Avernus]] | ||
|Summon | |Summon [[Mizora|Wyll's pactmistress]] to rain down powerful infernal sorcery and possibly Disintegrate your foes. | ||
|- | |- | ||
|[[ | |[[Mol]] | ||
|[[ | |[[Fetcher's Favour]] | ||
| | |Equipped with [[Mol]]'s tricks of the trade, affected entities can cast [[Rays of Fire]], reduce all {{DamageType|Fire}} damage by 5 and gain an additional 1d4 to [[Charisma]] [[Ability Check|Checks]] and [[Saving Throw]]s. | ||
|- | |- | ||
| [[Nine-Fingers]] | |[[Nine-Fingers Keene]] | ||
|[[Guildmaster Keene's Fixers]] | |[[Guildmaster Keene's Fixers]] | ||
|Summon two elite assassin mercenaries from the Guild's ranks. | |Summon two elite assassin mercenaries from the Guild's ranks. | ||
|- | |- | ||
|[[ | |[[Orpheus|Prince Orpheus]] | ||
|[[ | |[[Orphic Favour Aura (Condition)|Orphic Favour]] | ||
| | |While within 18m of [[Orpheus]], the affected entity has [[Resistance]] to {{DamageType|Psychic}} damage and a +3 bonus to [[Intelligence]], [[Wisdom]], and [[Charisma]] {{Saving Throw}}s. | ||
|- | |||
|[[Rolan]] | |||
|[[Rolan's Firestorm]] | |||
| Damage: 20-120. Call upon Rolan, freed from the limitations of Lorroakan, to unleash a fiery barrage from the heights of [[Ramazith's Tower]]. | |||
|- | |||
|[[Shadowheart|Dark Justiciar Shadowheart]] | |||
|[[Nightbringer's Shadow Adepts]] | |||
| Summon two [[Sharran Novice]]s and two [[Sharran Fidelian]]s. | |||
|- | |- | ||
| [[ | |[[Strange Ox]] | ||
|[[ | | [[An Apple a Day]] | ||
|Summon | | Summon [[Zlorb]] - a shapeshifting monstrosity that can adopt the aspect of several monsters and beasts. | ||
|- | |- | ||
|[[Ulma]] | |[[Ulma]] | ||
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|Summon Gur monster hunters to hinder enemies while slipping in and out of the frontlines. | |Summon Gur monster hunters to hinder enemies while slipping in and out of the frontlines. | ||
|- | |- | ||
|[[ | |[[Valeria]] | ||
| [[ | |[[The Watch]] | ||
|Summon | |Summon some of the City Watch's great weapon fighters to protect their home. | ||
|- | |||
|[[Viconia]] | |||
|[[Nightbringer's Shadow Adepts]] | |||
| Summon two [[Sharran Novice]]s and two [[Sharran Fidelian]]s. | |||
|- | |||
|[[Volo]] | |||
|[[Volo's Guide to Monsters]] | |||
|With steadfast application of knowledge from [[Volo]]'s preeminent work, affected entities gain +2 to [[Attack Roll]]s, [[Saving Throw]]s, and [[Ability Check]]s. | |||
|- | |- | ||
| [[Wulbren | |[[Wulbren Bongle]] | ||
|[[Ironhand Grenadiers]] | |[[Ironhand Grenadiers]] | ||
|Summon the Ironhand Gnomes to damage and debilitate with thrown grenades. | |Summon the Ironhand Gnomes to damage and debilitate with thrown grenades. | ||
|- | |- | ||
|[[ | |[[Yurgir]] | ||
|[[ | |[[Hellstalker Yurgir]] | ||
| | |Summon [[Yurgir]] the orthon - a deadly combatant at range or in melee who can become Invisible immediately after attacking. | ||
|- | |- | ||
|[[ | |[[Zevlor]] | ||
|[[ | |[[Hellrider Platoon]] | ||
| | |Summon [[Zevlor]]'s Hellriders to Smite foes and support frontline allies. | ||
|- | |- | ||
| [[ | |[[Zhentarim]] | ||
|[[ | |[[Black Fist Enforcers]] | ||
|Summon [[ | |Summon two elite assassin mercenaries from the [[Zhentarim|Zhentarim's]] ranks. | ||
| | |||
|} | |} | ||