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Chapel Entrance: Difference between revisions
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→Door to the Refectory
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When approaching Gimblebock, he will automatically engage the party in conversation and ask them to leave: | When approaching Gimblebock, he will automatically engage the party in conversation and ask them to leave: | ||
* (The Dark Urge) {{SkillCheck|Strength|5}} - ''I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.'' | * ([[The Dark Urge]]) {{SkillCheck|Strength|5}} - ''I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.'' | ||
* {{SkillCheck|Persuasion|10}} - ''That ship is full of monsters. I wouldn't go near it.'' | * {{SkillCheck|Persuasion|10}} - ''That ship is full of monsters. I wouldn't go near it.'' | ||
* {{SkillCheck|Deception|12}} - ''I think that ship's an invasion force. Run while you can!'' | * {{SkillCheck|Deception|12}} - ''I think that ship's an invasion force. Run while you can!'' | ||
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* ''Attack'' {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|+1}} | * ''Attack'' {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|+1}} | ||
Resolving the situation peacefully will reward 50 Experience | Resolving the situation peacefully will reward 50 Experience; fighting the bandits will be worth 70, plus the opportunity to take all their gear as well. | ||
== Getting into the Overgrown Ruins == | == Getting into the Overgrown Ruins == | ||
=== Door to the Refectory === | === Door to the Refectory === | ||
In the depths of the Chapel Ruins is a locked '''Door''' to the [[Refectory]]. It can be lockpicked with a {{SkillCheck|Sleight of Hand|7}}. Alternatively, if interacting with the door, the guard inside, {{CharLink|Andorn}}, will speak with the party. He can be [[Persuasion|Persuaded]] or [[Intimidation|Intimidated]] to open the door. If this check fails, and the party then lockpicks the door and enters, Andorn will have moved away and left a blast mine trap in front of the door. | In the depths of the Chapel Ruins is a locked '''Door''' to the [[Refectory]]. It can be lockpicked with a {{SkillCheck|Sleight of Hand|7}}. Alternatively, if interacting with the door, the guard inside, {{CharLink|Andorn}}, will speak with the party. He can be [[Persuasion|Persuaded]] or [[Intimidation|Intimidated]] to open the door. If this check succeeds he will be hostile, but {{Condition inline|Surprised}}, when the party enters. If the check fails, and the party then lockpicks the door and enters, Andorn will have moved away and left a blast mine trap in front of the door. | ||
=== Foundation Block === | === Foundation Block === | ||
If the '''Coiled Rope''' holding the '''Foundation Block''' is damaged and destroyed by an attack, the foundation block will fall, dealing {{DamageText|50|Physical}} damage to creatures below it and crashing through the floor into the [[Refectory]] below. This hole can be {{SAI|Jump|jumped}} through. | If the '''Coiled Rope''' holding the '''Foundation Block''' is damaged and destroyed by an attack, the foundation block will fall, dealing {{DamageText|50|Physical}} damage to creatures below it and crashing through the floor into the [[Refectory]] below. This hole can be {{SAI|Jump|jumped}} through. Creatures killed by this damage may fall through the hole and be found dead in the Refectory below. | ||
=== Hidden Hatch === | === Hidden Hatch === | ||
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[[File:Chapel Entrance Northwest.png|thumb|The Chapel Entrance, or Overgrown Ruins, as seen from the Roadside Cliffs.]] | [[File:Chapel Entrance Northwest.png|thumb|The Chapel Entrance, or Overgrown Ruins, as seen from the Roadside Cliffs.]] | ||
The [[Chapel Entrance]] can be found in the far-east of the [[Roadside Cliffs]]. Some of the chapel walls still stand, much of it has collapsed into rubble. | The [[Chapel Entrance]] can be found in the far-east of the [[Roadside Cliffs]]. Some of the chapel walls still stand, though much of it has collapsed into rubble. | ||
{{clear}} | {{clear}} | ||
=== Rooftop Terrace === | === Rooftop Terrace === | ||
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== Notable Characters == | == Notable Characters == | ||
A group of [[Overgrown Ruin Looters|Looters]] are trying to gain entrance into the Overgrown Ruins. While the rest of them are below in the [[Refectory]], some remain above | A group of [[Overgrown Ruin Looters|Looters]] are trying to gain entrance into the Overgrown Ruins. While the rest of them are below in the [[Refectory]], some remain above ground at the Chapel Entrance. | ||
* {{MdCharLink|Gimblebock}}, a [[Gnome]] [[Fighter]] | * {{MdCharLink|Gimblebock}}, a [[Gnome]] [[Fighter]] | ||
* {{MdCharLink|Quelenna}}, a [[High Elf]] [[Wizard]] | * {{MdCharLink|Quelenna}}, a [[High Elf]] [[Wizard]] |