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User:Thirdmunky: Difference between revisions

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! width="" |Item source
! width="" |Item source
! width="" |Location
! width="" |Location
!Equipment slot
|-
|-
! scope="row" |{{MdRarityItem|Gloves of Missile Snaring}}
! scope="row" |{{MdRarityItem|Gloves of Missile Snaring}}
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| rowspan="6" |Bought or stolen from [[Arron]] next to the Silvanus statue in [[The Hollow]]
| rowspan="6" |Bought or stolen from [[Arron]] next to the Silvanus statue in [[The Hollow]]
| rowspan="6" style="text-align: center;" |{{Coords|204|513}}
| rowspan="6" style="text-align: center;" |{{Coords|204|513}}
|Gloves
|-
|-
! scope="row" |{{MdRarityItem|Dragon's Grasp}}
! scope="row" |{{MdRarityItem|Dragon's Grasp}}
|  
|  
*Deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon to {{cond|Burning}} targets
*Deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon to {{cond|Burning}} targets
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Ring of Flinging}}
! scope="row" |{{MdRarityItem|Ring of Flinging}}
|
|
*Deal additional 1d4 damage with {{sai|Throw}} attacks
*Deal additional 1d4 damage with {{sai|Throw}} attacks
|Ring
|-
|-
! scope="row" |{{MdRarityItem|Hedge Wanderer Armour}}
! scope="row" |{{MdRarityItem|Hedge Wanderer Armour}}
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*+1 bonus to [[Dexterity]] [[saving throws]] and [[ability checks]]
*+1 bonus to [[Dexterity]] [[saving throws]] and [[ability checks]]
*[[Nature]] +1
*[[Nature]] +1
|Armour
|-
|-
! scope="row" |{{MdRarityItem|Rain Dancer}}
! scope="row" |{{MdRarityItem|Rain Dancer}}
|
|
*Cast {{sai|Create Water}} ({{recharge|short rest}})
*Cast {{sai|Create Water}} ({{recharge|short rest}})
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Spellthief}}
! scope="row" |{{MdRarityItem|Spellthief}}
|
|
*On a [[Dice rolls#Critical hits|critical hit]] with this longbow, regain one level 1 [[Spells#Spell slots|spell slot]] ({{recharge|short rest}})
*On a [[Dice rolls#Critical hits|critical hit]] with this longbow, regain one level 1 [[Spells#Spell slots|spell slot]] ({{recharge|short rest}})
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Corellon's Grace}}
! scope="row" |{{MdRarityItem|Corellon's Grace}}
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|Bought or stolen from [[Auntie Ethel]] in the lower part of [[The Hollow]]
|Bought or stolen from [[Auntie Ethel]] in the lower part of [[The Hollow]]
| style="text-align: center;" |{{Coords|192|546}}
| style="text-align: center;" |{{Coords|192|546}}
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Safeguard Shield}}
! scope="row" |{{MdRarityItem|Safeguard Shield}}
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| rowspan="2" |Bought or stolen from [[Dammon]] at the forge in [[The Hollow]]
| rowspan="2" |Bought or stolen from [[Dammon]] at the forge in [[The Hollow]]
| rowspan="2" style="text-align: center;" |{{Coords|180|561}}
| rowspan="2" style="text-align: center;" |{{Coords|180|561}}
|Shield
|-
|-
! scope="row" |{{MdRarityItem|Hunting Shortbow}}
! scope="row" |{{MdRarityItem|Hunting Shortbow}}
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*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[List of Creature Types#Monstrosity|Monstrosities]]
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[List of Creature Types#Monstrosity|Monstrosities]]
*Cast {{sai|Hunter's Mark}} ({{recharge|long rest}})
*Cast {{sai|Hunter's Mark}} ({{recharge|long rest}})
|-
|Weapon
! scope="row" |{{MdRarityItem|Shapeshifter's Boon Ring}}
|
*While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled
|[[Strange Ox]]{{ref|name=note2}} in the stables next to the training ground in [[The Hollow]]. If you spare it here, you can get more loot during later encounters with the ox
| style="text-align: center;" |{{coords|217|540}}
|-
|-
! scope="row" |{{MdRarityItem|The Whispering Promise}}
! scope="row" |{{MdRarityItem|The Whispering Promise}}
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| Bought or stolen from [[Volo]] next to the druidic ritual site
| Bought or stolen from [[Volo]] next to the druidic ritual site
| style="text-align: center;" |{{Coords|260|511}}
| style="text-align: center;" |{{Coords|260|511}}
|Ring
|-
|-
!{{MdRarityItem|The Jolty Vest}}
!{{MdRarityItem|The Jolty Vest}}
|  
|
*You take 1 less {{DamageColor|Physical|Slashing}} damage
*You take 1 less {{DamageColor|Physical|Slashing}} damage
*When you take damage while imbued with {{cond|Lightning Charges}}, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or get {{cond|Shocked}} for 1 turn
*When you take damage while imbued with {{cond|Lightning Charges}}, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or get {{cond|Shocked}} for 1 turn
| rowspan="6" | Bought or stolen from [[Brem]] near the contraband if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
| rowspan="6" | Bought or stolen from [[Brem]] near the contraband if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
| rowspan="6" |[[Zhentarim Basement]] {{Coords|300|-257}}
| rowspan="6" |[[Zhentarim Basement]] {{Coords|300|-257}}
|Armour
|-
|-
!{{MdRarityItem|Giantbreaker}}
!{{MdRarityItem|Giantbreaker}}
|
|
*On a hit with this heavy crossbow, the target is sent {{cond|Reeling}} for 2 turns
*On a hit with this heavy crossbow, the target is sent {{cond|Reeling}} for 2 turns
|
|-
|-
!{{MdRarityItem|Titanstring Bow}}
!{{MdRarityItem|Titanstring Bow}}
|
|
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow
|
|-
|-
!{{MdRarityItem|Gloves of Hail of Thorns}}
!{{MdRarityItem|Gloves of Hail of Thorns}}
|
|
*Cast {{sai|Hail of Thorns}} (level 1) ({{recharge|short rest}})
*Cast {{sai|Hail of Thorns}} (level 1) ({{recharge|short rest}})
|
|-
|-
!{{MdRarityItem|Gloves of Thievery}}
!{{MdRarityItem|Gloves of Thievery}}
|
|
*[[Advantage]] on [[Sleight of Hand]] [[ability checks]]
*[[Advantage]] on [[Sleight of Hand]] [[ability checks]]
|
|-
|-
!{{MdRarityItem|Rupturing Blade}}
!{{MdRarityItem|Rupturing Blade}}
|
|
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}})
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}})
|
|-
|-
!{{MdRarityItem|Swiresy Shoes}}
!{{MdRarityItem|Swiresy Shoes}}
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| rowspan="5" |Bought or stolen from [[Grat]] at the entrance to the fortress
| rowspan="5" |Bought or stolen from [[Grat]] at the entrance to the fortress
| rowspan="5" |{{Coords|-98|425}}
| rowspan="5" |{{Coords|-98|425}}
|
|-
|-
!{{MdRarityItem|Gloves of Archery}}
!{{MdRarityItem|Gloves of Archery}}
|
|
*Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks
*Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks
|
|-
|-
!{{MdRarityItem|Boots of Aid and Comfort}}
!{{MdRarityItem|Boots of Aid and Comfort}}
|
|
*When healing a target, it gains 3 [[Hit points#Temporary hit points|temporary hit points]]
*When healing a target, it gains 3 [[Hit points#Temporary hit points|temporary hit points]]
|
|-
|-
!{{MdRarityItem|Doom Hammer}}
!{{MdRarityItem|Doom Hammer}}
|
|
*On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] for 2 turns
*On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] for 2 turns
|
|-
|-
!{{MdRarityItem|Returning Pike}}
!{{MdRarityItem|Returning Pike}}
|
|
*When thrown, returns to your hand
*When thrown, returns to your hand
|
|-
|-
!{{MdRarityItem|Blooded Greataxe}}
!{{MdRarityItem|Blooded Greataxe}}
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| rowspan="5" |Bought or stolen from [[Roah Moonglow]] to the left beyond the sanctum entrance
| rowspan="5" |Bought or stolen from [[Roah Moonglow]] to the left beyond the sanctum entrance
| rowspan="5" |{{Coords|275|-29}}
| rowspan="5" |{{Coords|275|-29}}
|
|-
|-
!{{MdRarityItem|Monster Slayer Glaive}}
!{{MdRarityItem|Monster Slayer Glaive}}
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*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] with weapons and spells against [[List of Creature Types#Monstrosity|Monstrosities]], and deal additional 1d4 damage with weapons against them
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] with weapons and spells against [[List of Creature Types#Monstrosity|Monstrosities]], and deal additional 1d4 damage with weapons against them
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
|
|-
|-
!{{MdRarityItem|Gold Wyrmling Staff}}
!{{MdRarityItem|Gold Wyrmling Staff}}
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*Deal additional {{DamageColor|Fire|1d4 Fire}} damage in melee with this weapon
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage in melee with this weapon
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
|
|-
|-
!{{MdRarityItem|Bow of Awareness}}
!{{MdRarityItem|Bow of Awareness}}
|  
|
*+1 bonus to [[Initiative]] rolls
*+1 bonus to [[Initiative]] rolls
|
|-
|-
!{{MdRarityItem|Hunter's Dagger}}
!{{MdRarityItem|Hunter's Dagger}}
|
|
*On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns
*On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns
|
|-
|-
!{{MdRarityItem|Loviatar's Scourge}}
!{{MdRarityItem|Loviatar's Scourge}}
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|Bought, stolen{{ref|name=note10}}, or looted from [[Abdirak]] at his quarters
|Bought, stolen{{ref|name=note10}}, or looted from [[Abdirak]] at his quarters
|{{Coords|331|-21}}
|{{Coords|331|-21}}
|
|-
|-
!{{MdRarityItem|Boots of Genial Striding}}
!{{MdRarityItem|Boots of Genial Striding}}
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| rowspan="8" |Bought or stolen from [[Blurg]] at the [[Ebonlake Grotto]]
| rowspan="8" |Bought or stolen from [[Blurg]] at the [[Ebonlake Grotto]]
| rowspan="8" |{{Coords|107|-88}}
| rowspan="8" |{{Coords|107|-88}}
|
|-
|-
!{{MdRarityItem|Circlet of Blasting}}
!{{MdRarityItem|Circlet of Blasting}}
|
|
* Cast {{sai|Scorching Ray}} (level 2) ({{recharge|long rest}})
* Cast {{sai|Scorching Ray}} (level 2) ({{recharge|long rest}})
|
|-
|-
!{{MdRarityItem|The Baneful}}
!{{MdRarityItem|The Baneful}}
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*On a hit with this shortsword, the target must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target)
*On a hit with this shortsword, the target must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target)
* The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
* The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
|
|-
|-
!{{MdRarityItem|Psychic Spark}}
!{{MdRarityItem|Psychic Spark}}
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* Shoot an additional dart when casting '''Magic Missile'''
* Shoot an additional dart when casting '''Magic Missile'''
*Cast {{sai|Magic Missile}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Magic Missile}} (level 1) ({{recharge|long rest}})
|
|-
|-
!{{MdRarityItem|Cinder Shoes}}
!{{MdRarityItem|Cinder Shoes}}
|
|
*When you {{cond|Burning|Burn}} a target, one per attack, gain {{cond|Heat}} for 2 turns
*When you {{cond|Burning|Burn}} a target, one per attack, gain {{cond|Heat}} for 2 turns
|
|-
|-
!{{MdRarityItem|Sunwalker's Gift}}
!{{MdRarityItem|Sunwalker's Gift}}
|
|
*Gain {{sai|Darkvision}} while wearing this ring
*Gain {{sai|Darkvision}} while wearing this ring
|
|-
|-
!{{MdRarityItem|The Lifebringer}}
!{{MdRarityItem|The Lifebringer}}
|
|
*When you gain {{cond|Lightning Charges}}, gain 3 [[Hit points#Temporary hit points|temporary hit points]]. The temporary hit points disappear when you have no lightning charges left
*When you gain {{cond|Lightning Charges}}, gain 3 [[Hit points#Temporary hit points|temporary hit points]]. The temporary hit points disappear when you have no lightning charges left
|
|-
|-
!{{MdRarityItem|Melf's First Staff}}
!{{MdRarityItem|Melf's First Staff}}
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*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*Cast {{sai|Melf's Acid Arrow}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Melf's Acid Arrow}} (level 2) ({{recharge|long rest}})
|
|-
|-
!{{MdRarityItem|Creation's Echo}}
!{{MdRarityItem|Creation's Echo}}
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| rowspan="5" |Bought or stolen from [[Omeluum]] at the [[Ebonlake Grotto]] after completing [[Help Omeluum Investigate the Parasite]]
| rowspan="5" |Bought or stolen from [[Omeluum]] at the [[Ebonlake Grotto]] after completing [[Help Omeluum Investigate the Parasite]]
| rowspan="5" |{{Coords|107|-88}}
| rowspan="5" |{{Coords|107|-88}}
|
|-
|-
!{{MdRarityItem|Pearl of Power Amulet}}
!{{MdRarityItem|Pearl of Power Amulet}}
|  
|
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 3 and lower ({{recharge|long rest}})
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 3 and lower ({{recharge|long rest}})
|
|-
|-
!{{MdRarityItem|Boots of Stormy Clamour}}
!{{MdRarityItem|Boots of Stormy Clamour}}
|
|
*On applying a condition to an enemy, once per attack, inflict 2 turns of {{cond|Reverberation}}
*On applying a condition to an enemy, once per attack, inflict 2 turns of {{cond|Reverberation}}
|
|-
|-
!{{MdRarityItem|Ring of Salving}}
!{{MdRarityItem|Ring of Salving}}
|
|
*Your healing actions regain additional {{DamageColor|Healing|2 hit points}}
*Your healing actions regain additional {{DamageColor|Healing|2 hit points}}
|
|-
|-
!{{MdRarityItem|The Shadespell Circlet}}
!{{MdRarityItem|The Shadespell Circlet}}
|
|
*While being [[obscured]], gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*While being [[obscured]], gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]]
|
|-
|-
!{{MdRarityItem|Amulet of Restoration}}
!{{MdRarityItem|Amulet of Restoration}}
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| rowspan="5" |Bought or stolen from [[Derryth Bonecloak]] at the [[Ebonlake Grotto]]
| rowspan="5" |Bought or stolen from [[Derryth Bonecloak]] at the [[Ebonlake Grotto]]
| rowspan="5" |{{Coords|56|-96}}
| rowspan="5" |{{Coords|56|-96}}
|
|-
|-
!{{MdRarityItem|Corrosive Flail}}
!{{MdRarityItem|Corrosive Flail}}
|
|
*Gain an action to deal additional {{DamageColor|Acid|Acid}} damage with this weapon equal to your [[proficiency bonus]]. On a hit with this flail, create {{DamageColor|Acid|Acid}} pool around the target that reduces [[AC]] by 2 ({{recharge|short rest}})
*Gain an action to deal additional {{DamageColor|Acid|Acid}} damage with this weapon equal to your [[proficiency bonus]]. On a hit with this flail, create {{DamageColor|Acid|Acid}} pool around the target that reduces [[AC]] by 2 ({{recharge|short rest}})
|
|-
|-
!{{MdRarityItem|Herbalist's Gloves}}
!{{MdRarityItem|Herbalist's Gloves}}
|
|
* When healing {{cond|Poisoned}} allies, they get cured from the effect
* When healing {{cond|Poisoned}} allies, they get cured from the effect
|
|-
|-
!{{MdRarityItem|Ring of Jumping}}
!{{MdRarityItem|Ring of Jumping}}
|
|
*Cast {{sai|Enhance Leap}} ({{recharge|short rest}})
*Cast {{sai|Enhance Leap}} ({{recharge|short rest}})
|
|-
|-
!{{MdRarityItem|Caustic Band}}
!{{MdRarityItem|Caustic Band}}
|
|
*Deal additional {{DamageColor|Acid|2 Acid}} damage with your weapons
*Deal additional {{DamageColor|Acid|2 Acid}} damage with your weapons
|
|-
|-
!{{MdRarityItem|Jorgoral's Greatsword}}
!{{MdRarityItem|Jorgoral's Greatsword}}
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*[[Ebonlake]] {{Coords|-452|-524}}
*[[Ebonlake]] {{Coords|-452|-524}}
*{{Coords|-632|326}}{{ref|name=note18}}
*{{Coords|-632|326}}{{ref|name=note18}}
|
|-
|-
!{{MdRarityItem|Bow of the Banshee}}
!{{MdRarityItem|Bow of the Banshee}}
|  
|
*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] [[Saves|save]] or get {{cond|Frightened}} for 2 turns. Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and melee damage against [[Frightened (Condition Type)|Frightened]] creatures
*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] [[Saves|save]] or get {{cond|Frightened}} for 2 turns. Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and melee damage against [[Frightened (Condition Type)|Frightened]] creatures
|
|-
|-
!{{MdRarityItem|Shining Staver-of-Skulls}}
!{{MdRarityItem|Shining Staver-of-Skulls}}
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*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off
*This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off
|
|}
|}
===Other ===
===Other ===
15
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