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Feed the Mind Flayer: Difference between revisions
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* {{Dialogue option|''Sneak away.''|roll=Stealth|dc=10}} | * {{Dialogue option|''Sneak away.''|roll=Stealth|dc=10}} | ||
Choosing to attack the creature immediately starts combat with a level 8 mind flayer. Killing it provides a {{SmRarityItem|Mind Flayer Brain}}, which can be consumed, as well as a Windmill Key, {{SmRarityItem|Ring of Truthfulness}}, a random gemstone, and Absolute Orders: Newborn. Consuming the brain grants one illithid potential. Killing the Mindflayer will also earn the [[Inspiration|Inspirational Event]] '''Kill 'Em While They're Young''' ([[Haunted One]] background). | Choosing to attack the creature immediately starts combat with a level 8 mind flayer. Killing it provides a {{SmRarityItem|Mind Flayer Brain}}, which can be consumed, as well as a Windmill Key, {{SmRarityItem|Ring of Truthfulness}}, a random gemstone, and [[Absolute Orders: Newborn]]. Consuming the brain grants one illithid potential. Killing the Mindflayer will also earn the [[Inspiration|Inspirational Event]] '''Kill 'Em While They're Young''' ([[Haunted One]] background). | ||
If choosing to wake the newborn, the party can hear its demands. It explains it needs a fresh brain to feed on. This can be responded to in several ways: | If choosing to wake the newborn, the party can hear its demands. It explains it needs a fresh brain to feed on. This can be responded to in several ways: |