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Epilogue: Difference between revisions

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==== Karlach ====
==== Karlach ====
{{CharLink|Karlach}}'s behavior is determined primarily by the decisions made on the dock [[Endings|after defeating the Netherbrain]] and whether she became an illithid. {{DiQ|Oh shit. Oh my gods! He wasn't kidding. Withers, you mad bastard, you brought us back!|Karlach|  excited to be out of Avernus}}If she did not go to Avernus or become an illithid, Karlach does not show up because she is dead. Shadowheart, if alive, laments the lack of Karlach's presence, and a conversation with Withers reveals that she was not brought back because she did not want to return.
{{CharLink|Karlach}}'s behavior is determined primarily by the decisions made on the dock [[Endings|after defeating the Netherbrain]] and whether she became an illithid.  
 
If she did not go to Avernus or become an illithid, Karlach does not show up because she is dead. Shadowheart, if alive, laments the lack of Karlach's presence, and a conversation with Withers reveals that she was not brought back because she did not want to return.


===== Illithid =====
===== Illithid =====
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===== Avernus =====
===== Avernus =====
If she went to Avernus, Karlach's dialogue slightly varies based on whether Wyll and/or the player character accompanied her, but she is excited to have discovered a lead on permanently fixing her soul engine: blueprints for one of Zariel's secret forges. Her ambient chatter in this ending has her comment on how good it smells on the surface.  
{{DiQ|Oh shit. Oh my gods! He wasn't kidding. Withers, you mad bastard, you brought us back!|Karlach|  excited to be out of Avernus}}If she went to Avernus, Karlach's dialogue slightly varies based on whether Wyll and/or the player character accompanied her, but she is excited to have discovered a lead on permanently fixing her soul engine: blueprints for one of Zariel's secret forges. Her ambient chatter in this ending has her comment on how good it smells on the surface.  


==== Lae'zel ====
==== Lae'zel ====
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==== Minsc ====
==== Minsc ====
{{CharLink|Minsc}}'s appearance and dialogue at the party depend on the outcome of {{Quest|Aid the Underduke}} and conversation with {{CharLink|Nine-Fingers Keene}}.
{{CharLink|Minsc}}'s appearance and dialogue at the party depend on the outcome of {{Quest|Aid the Underduke}} and the subsequent conversation with {{CharLink|Nine-Fingers Keene}}.


Ambient chatter from Minsc in either ending has him impressed with the quality of meat Withers provided, though neither he nor {{CharLink|Boo}} knows where Withers sourced it.
Ambient chatter from Minsc in either ending has him impressed with the quality of meat Withers provided, though neither he nor {{CharLink|Boo}} knows where Withers sourced it.


===== Zhentarim Prisoner =====
===== Zhentarim Prisoner =====
If Minsc doesn't make peace with the Guild, he arrives looking worse for wear, decked in rags. Without knowing the gravity of his situation, he reveals that he has been kidnapped by the Zhentarim and was nearly about to be executed when Withers spirited him away for the party.  
If Minsc was not present for the conversation with Nine-Fingers, he refused to make amends with her, and/or the player character sided with the [[Zhentarim]], he arrives looking worse for wear, decked in rags. Without knowing the gravity of his situation, he reveals that he has been kidnapped by the Zhentarim and was nearly about to be executed until Withers rescued him by spiriting him away for the party.  


===== Berserker Lodge =====
===== Berserker Lodge =====
If Misnc agreed to help the Guild as their "berserker lodge", Minsc appears well-dressed and accompanied by a halfling Guild member, {{CharLink|Happy Hoarson}}, who he was in the middle of terrorizing for looting corpses. Minsc commends the player character and their companions for being ideal heroic role models, the kind of people Happy should strive to be more like. He also says that he no longer sleeps in "that" sewer, instead having found a much nicer sewer to sleep in.
If Minsc agreed to help the Guild as their "berserker lodge", he appears well-dressed and accompanied by a [[halfling]] from the Guild, {{CharLink|Happy Hoarson}}, whom he was in the middle of terrorizing for looting corpses. Minsc commends the player character and their companions for being ideal heroic role models, the kind of people Happy should strive to be more like. He also says that he no longer sleeps in "that" sewer, instead having found a much nicer sewer to sleep in.


An additional line of ambient chatter from Minsc in this ending has him exclaim to Boo that Happy must be treated nicely if he is to reform.  
An additional line of ambient chatter from Minsc in this ending has him exclaim to Boo that Happy must be treated nicely if he is to reform.  
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==== Shadowheart ====
==== Shadowheart ====
{{DiQ|Four dogs, eight cats, nine chickens, six pigeons, four sheep, a milk cow named Daphne, a squirrel who's far too clever for her own good, and a wolf cub I found orphaned in some woods.|Shadowheart| on her new pets}}
{{CharLink|Shadowheart}}'s behavior is determined by the outcome of {{Quest|Daughter of Darkness}}—whether she rejected or embraced {{CharLink|Shar}} and whether her parents are alive or not. When the player character talks to Shadowheart for the first time, she will autonomously hug them (the only companion to do so) before commenting on the player character's improved physique.  
{{CharLink|Shadowheart}}'s behavior is determined by the outcome of {{Quest|Daughter of Darkness}}—whether she rejected or embraced {{CharLink|Shar}} and whether her parents are alive or not. When the player character talks to Shadowheart for the first time, she will autonomously hug them (the only companion to do so) before commenting on the player character's improved physique.  


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===== Farmer =====
===== Farmer =====
{{DiQ|Four dogs, eight cats, nine chickens, six pigeons, four sheep, a milk cow named Daphne, a squirrel who's far too clever for her own good, and a wolf cub I found orphaned in some woods.|Shadowheart| on her new pets}}
If Shadowheart both rejected Shar and saved her parents, she will have moved into a rustic cottage with her parents and an abundance of pets—one of which is an orphan wolf cub, revealing that she has overcome her lupophobia. If the player character gifts her the Armoured Owlbear in this ending, she can also be peer-pressured to make room for him in her cow's barn or even renovate her bedroom so she can have him as her bunkmate.  
If Shadowheart both rejected Shar and saved her parents, she will have moved into a rustic cottage with her parents and an abundance of pets—one of which is an orphan wolf cub, revealing that she has overcome her lupophobia. If the player character gifts her the Armoured Owlbear in this ending, she can also be peer-pressured to make room for him in her cow's barn or even renovate her bedroom so she can have him as her bunkmate.  


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