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Lae'zel/Banter: Difference between revisions

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1,594 bytes added ,  26 August 2024
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* I bring you relief!
* I bring you relief!
|}
|}
===Talking to another character===
{| class="wikitable"
|+
!Relationship
!Out of combat
!Sneaking
|-
|Negative
|
* A brief discussion.
* Let's get it over with.
* ''Chk.''
* It cannot be avoided.
|
* It cannot be avoided.
* I will not mince words.
* The time has come.
|-
|Neutral
|
* Try to do better.
* To the task.
* You're welcome.
* Fine - I'll help.
|
* We must speak.
* I must show myself.
* A word is in order.
|-
|Positive
|
* A close alliance.
* Communication is key.
* Matters need attending.
* Speak, and listen.
|
* A close alliance.
* Communication is key.
* Matters need attending.
|-
|Romantic
|
* Keen to talk.
* A pleasant exchange.
* A welcome reprieve.
* I relish our time.
|
* Keen to talk.
* A pleasant exchange.
* I relish our time.
|}
====Refusing to talk====
<div style="column-count:2>
''Being a player's companion'' {{ref|These banter lines appear in certain episodes while the party is in non-teleportable areas. In other similar cases, an attempt to speak with Lae'zel prompts a single-line cinematic dialogue}}
* I have no time for small talk.
* Bah - stop wasting my time.
* I am not here for chit-chat. Make yourself useful.
<div style="padding-top: 0.5em">
''Being another player's companion'' {{ref|These lines appear if Lae'zel is another avatar's companion}} </div>
* I have allied with another.
* I've no business with you.
* ''Chk.'' I've no need for friends.
</div>


===Health and rest===
===Health and rest===
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* ''(Small hole)'' I'd have to be a lot smaller to squeeze in there.
* ''(Small hole)'' I'd have to be a lot smaller to squeeze in there.
* ''(Tiny hole)'' I'm not fitting through that tiny hole.
* ''(Tiny hole)'' I'm not fitting through that tiny hole.
====Looking into a mirror====
* I see a warrior. A fighter. I see who I was born to be.
* A mirror. Riveting.
* Embrace pride, reject vanity. Especially when gazing at your own reflection.
<br>
====An empty crate ====
* Nothing inside.
* Empty.
* A crate. Fascinating.


====Identified a mimic====
====Identified a mimic====
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* Duplicitous thing. I cannot suffer a liar.
* Duplicitous thing. I cannot suffer a liar.


====Looking into a mirror====
* I see a warrior. A fighter. I see who I was born to be.
* A mirror. Riveting.
* Embrace pride, reject vanity. Especially when gazing at your own reflection.
</div>
<br>
<div style="column-count:3">
====Interacting with an item====
''Referred in game devnotes as using something like a button, a lever or a book. Same for Out of combat, Sneaking and In combat''
* Within reach.
* Curious.
* Consider me intrigued.
* Just so.
<br><br>
====Taking an item====
====Taking an item====
''Same for Out of combat, Sneaking and In combat''
* This will do.  
* This will do.  
* Found and taken.  
* Found and taken.  
* I will take my pick.  
* I will take my pick.  
* Securing.  
* Securing.  
<br><br><br><br>
====Can't use an item====
''Out of combat''
* Impossible.
* That will not work.
* Pointless.
* This is futile.
''In combat''
* Impossible. I'm in battle.
* Now is ''not'' the time.
* Not a priority.
* I've got more immediate concerns.
</div>
</div>
 
<br>
====Opening a container====
====Opening a container/ Empty crate====
<div style="column-count:3">
<div style="column-count:3">
''Out of combat or Sneaking''
''Out of combat or Sneaking''
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* What lies within?  
* What lies within?  
* Open up!
* Open up!
<br>
'''An empty crate'''
<div style="padding-top: 0.5em">
* Nothing inside.
  </div>
* Empty.
<br><br><br><br><br>
* A crate. Fascinating.
</div>
<br><br>
 
====Can't use an item====
<div style="column-count:3">
''Out of combat''
* Impossible.
* That will not work.
* Pointless.
* This is futile.
<div style="padding-top: 0.5em">
''While in combat''</div>
* Impossible. I'm in battle.
* Now is ''not'' the time.
* Not a priority.
* I've got more immediate concerns.
<div style="padding-top: 0.5em">
  </div>
<br><br><br><br><br>
</div>
</div>


====Finding a locked item====
====Found a locked item====
* ''Chk'' - locked by some kind of mechanism.
* ''Chk'' - locked by some kind of mechanism.
* ''Ngh''. There must be a way in - I should survey the area.
* Ngh. There must be a way in - I should survey the area.
* Pointless. It must be unlocked elsewhere.
* Pointless. It must be unlocked elsewhere.
* It's locked. I should investigate further.
* It's locked. I should investigate further.
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* I will take every advantage.
* I will take every advantage.
</div>
</div>
====Throwing Scratch's ball after he is dismissed====
* Scratch is resting. Not sure who or what I expected would fetch that.
* It's Scratch's naptime. I'll need to get that.
* I guess I'll have to get that. Scratch wasn't about to.
* I don't think Scratch is up for it.
====Throwing Scratch's ball after his death====
* Solo fetch. A miserable pastime.
* Can't believe I'm going to say this, but - I miss Scratch.
* I really don't know what I thought would happen.
* It's not much fun alone.
==== Throwing Boo ====
* The mighty Boo strikes!
* Do what you do best, little one!
* Here comes the hamster!


===Successful rolls===
===Successful rolls===
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* Stay vigilant - there are traps here.
* Stay vigilant - there are traps here.
</div>
</div>
===Camp followers===
====Throwing Scratch's ball after he is dismissed====
* Scratch is resting. Not sure who or what I expected would fetch that.
* It's Scratch's naptime. I'll need to get that.
* I guess I'll have to get that. Scratch wasn't about to.
* I don't think Scratch is up for it.
====Throwing Scratch's ball after his death====
* Solo fetch. A miserable pastime.
* Can't believe I'm going to say this, but - I miss Scratch.
* I really don't know what I thought would happen.
* It's not much fun alone.
==== Throwing Boo ====
* The mighty Boo strikes!
* Do what you do best, little one!
* Here comes the hamster!


== At the Epilogue party ==
== At the Epilogue party ==
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