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Epilogue: Difference between revisions

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==== Astarion ====
==== Astarion ====
{{CharLink|Astarion}}'s appearance and behavior at the party are determined primarily by the outcome of {{Quest|The Pale Elf}}, namely whether or not he ascended after {{CharLink|Cazador Szarr}}'s death.  
{{CharLink|Astarion|Astarion's}} appearance and behavior at the party are determined primarily by the outcome of {{Quest|The Pale Elf}}, namely whether or not he ascended after {{CharLink|Cazador Szarr}}'s death.  


===== Vampire Spawn =====
===== Vampire Spawn =====
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==== Gale ====
==== Gale ====
{{CharLink|Gale}}'s presence and behavior at the party are determined primarily by the outcome of {{Quest|The Wizard of Waterdeep}}, namely whether he gave up the Crown of Karsus to {{CharLink|Mystra}}, kept the Crown for himself to become a god, or sacrificed himself to destroy the Netherbrain.  
{{CharLink|Gale|Gale's}} presence and behavior at the party are determined primarily by the outcome of {{Quest|The Wizard of Waterdeep}}, namely whether he gave up the Crown of Karsus to {{CharLink|Mystra}}, kept the Crown for himself to become a god, or sacrificed himself to destroy the Netherbrain.  


===== Professor =====
===== Professor =====
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If the player character has both romanced Halsin and moved in with him, he expresses concern about this being their first night away from [[Reithwin Town]] and asks if they regret choosing their quiet new life over adventuring. If the player character talks to him a second time, he practices several bear puns on the player character but apologizes for the children's sense of humor rubbing off on him.
If the player character has both romanced Halsin and moved in with him, he expresses concern about this being their first night away from [[Reithwin Town]] and asks if they regret choosing their quiet new life over adventuring. If the player character talks to him a second time, he practices several bear puns on the player character but apologizes for the children's sense of humor rubbing off on him.


Otherwise, after optionally sharing a hug (and a kiss if romanced), he talks of settling down in Reithwin and asks for a story from the player character to bring back to his hordes of newly adopted children. If the player character romanced Halsin, they can joke that they would've asked him to read them stories and tuck them in during their adventure. If the player character went to [[Avernus]] with Karlach, Halsin says that he's glad their friendship with her has endured and can be used as a lesson for the children but that (if romanced) his heart will always be open to them when they get back. Before the player character leaves their first conversation, he gives them a {{SmRarityItem|Whittled Duck}} as a symbol of his joy to be back in their company, just as a duck returns home after migrating. You can also ask him to take in the Owlbear, which he will happily accept.   
Otherwise, after optionally sharing a hug (and a kiss if romanced), he talks of settling down in Reithwin and asks for a story from the player character to bring back to his hordes of newly adopted children. If the player character romanced Halsin, they can joke that they would've asked him to read them stories and tuck them in during their adventure. If the player character went to [[Avernus]] with Karlach, Halsin says that he's glad their friendship with her has endured and can be used as a lesson for the children but that (if romanced) his heart will always be open to them when they get back. Before the player character leaves their first conversation, he gives them a {{SmRarityItem|Whittled Duck}} as a symbol of his joy to be back in their company, just as a duck returns home after migrating. It is also possible to ask him to take in the Owlbear, which he will happily accept.   


Ambient chatter from Halsin regardless of whether the player character stayed with him has him surprised Withers has brought so much food when he is mostly made of bone; he theorizes that Withers is living vicariously through everyone else's appetites. He also utters that he should exercise restraint with the alcohol, lest he lose his faculties and ruin the party's atmosphere as a wildshaped bear. He is very happy to be among old friends and in nature. Throughout the party, Halsin can be seen dancing to Milil's music, and he will also occasionally become {{Cond|Drunk}}, living up to his own worries by gorging fruit or stumbling around as a bear until the condition wears off.
Ambient chatter from Halsin regardless of whether the player character stayed with him has him surprised Withers has brought so much food when he is mostly made of bone; he theorizes that Withers is living vicariously through everyone else's appetites. He also utters that he should exercise restraint with the alcohol, lest he lose his faculties and ruin the party's atmosphere as a wildshaped bear. He is very happy to be among old friends and in nature. Throughout the party, Halsin can be seen dancing to Milil's music, and he will also occasionally become {{Cond|Drunk}}, living up to his own worries by gorging fruit or stumbling around as a bear until the condition wears off.


==== Jaheira ====
==== Jaheira ====
{{CharLink|Jaheira}}'s behavior at the dinner party is slightly different based on whether {{CharLink|Minsc}} was convinced not to rely on her, which prompts her retirement.
{{CharLink|Jaheira|Jaheira's}} behavior at the dinner party is slightly different based on whether {{CharLink|Minsc}} was convinced not to rely on her, which prompts her retirement.


In both of her endings, Jaheira talks of Baldur's Gate's reconstruction efforts and the roles her children, the [[Harpers]], and Minsc have to play in it. She reveals Jord has joined the Harpers and is planning crop cycles in Wyrm's Crossing. Rion has temporarily joined the Flaming Fist, but she mostly spends her time incarcerating corrupt Fists. The player can ask her to join the Harpers and she will agree, even if they are a mindflayer. Otherwise, she asks the player character what "home" means to them, and they can answer with either Baldur's Gate, the campsite, Karlach (if they went to Avernus with her), their romantic partner, or nowhere because they prefer adventuring. She then dismisses herself to make sure no one tampers with the drinks. Jaheira has no ambient chatter during the party, but she can be seen practicing the flute or swaying/tapping along to Milil's music.
In both of her endings, Jaheira talks of Baldur's Gate's reconstruction efforts and the roles her children, the [[Harpers]], and Minsc have to play in it. She reveals Jord has joined the Harpers and is planning crop cycles in Wyrm's Crossing. Rion has temporarily joined the Flaming Fist, but she mostly spends her time incarcerating corrupt Fists. The player can ask her to join the Harpers and she will agree, even if they are a mindflayer. Otherwise, she asks the player character what "home" means to them, and they can answer with either Baldur's Gate, the campsite, Karlach (if they went to Avernus with her), their romantic partner, or nowhere because they prefer adventuring. She then dismisses herself to make sure no one tampers with the drinks. Jaheira has no ambient chatter during the party, but she can be seen practicing the flute or swaying/tapping along to Milil's music.
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==== Karlach ====
==== Karlach ====
{{CharLink|Karlach}}'s behavior is determined primarily by the decisions made on the dock [[Endings|after defeating the Netherbrain]] and whether she became an illithid.  
{{CharLink|Karlach|Karlach's}} behavior is determined primarily by the decisions made on the dock [[Endings|after defeating the Netherbrain]] and whether she became an illithid.  


If she did not go to Avernus or become an illithid, Karlach does not show up because she is dead. Shadowheart, if alive, laments the lack of Karlach's presence, and a conversation with Withers reveals that she was not brought back because she did not want to return.
If she did not go to Avernus or become an illithid, Karlach does not show up because she is dead. Shadowheart, if alive, laments the lack of Karlach's presence, and a conversation with Withers reveals that she was not brought back because she did not want to return.
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==== Lae'zel ====
==== Lae'zel ====
{{CharLink|Lae'zel}}'s behavior depends on the outcome of {{Quest|The Githyanki Warrior}}—namely whether she rejected or embraced {{CharLink|Vlaakith}}; whether {{CharLink|Orpheus}} was freed or assimilated; and whether she flew back to the [[Astral Plane]] to wage war against Vlaakith or stayed in Faerûn.
{{CharLink|Lae'zel|Lae'zel's}} behavior depends on the outcome of {{Quest|The Githyanki Warrior}}—namely whether she rejected or embraced {{CharLink|Vlaakith}}; whether {{CharLink|Orpheus}} was freed or assimilated; and whether she flew back to the [[Astral Plane]] to wage war against Vlaakith or stayed in Faerûn.


If the {{SmRarityItem|Githyanki Egg}} was left in Lae'zel's possession, she speaks of the young man born of it, named Xan, in the care of allies.   
If the {{SmRarityItem|Githyanki Egg}} was left in Lae'zel's possession, she speaks of the young man born of it, named Xan, in the care of allies.   
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==== Minsc ====
==== Minsc ====
{{CharLink|Minsc}}'s appearance and dialogue at the party depend on the outcome of {{Quest|Aid the Underduke}} and the subsequent conversation with {{CharLink|Nine-Fingers Keene}}.
{{CharLink|Minsc|Minsc's}} appearance and dialogue at the party depend on the outcome of {{Quest|Aid the Underduke}} and the subsequent conversation with {{CharLink|Nine-Fingers Keene}}.


Ambient chatter from Minsc in either ending has him impressed with the quality of meat Withers provided, though neither he nor {{CharLink|Boo}} knows where Withers sourced it.
Ambient chatter from Minsc in either ending has him impressed with the quality of meat Withers provided, though neither he nor {{CharLink|Boo}} knows where Withers sourced it.
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==== Minthara ====
==== Minthara ====
{{CharLink|Minthara}}'s behavior at the party depends on whether the player character encourages her to stay in Baldur's Gate.  
{{CharLink|Minthara|Minthara's}} behavior at the party depends on whether the player character encourages her to stay in Baldur's Gate.  


When spoken to in either ending, Minthara bemoans the party's lack of extravagance and asks if the player character regrets their decision not to control the Absolute. Ambient chatter from Minthara has her wryly suspect there have been other reunions to which she hasn't been invited, that all the heroes gathering together paints a target on the party for hostile attack, and that she is becoming accustomed to the taste of surface-grown plants.
When spoken to in either ending, Minthara bemoans the party's lack of extravagance and asks if the player character regrets their decision not to control the Absolute. Ambient chatter from Minthara has her wryly suspect there have been other reunions to which she hasn't been invited, that all the heroes gathering together paints a target on the party for hostile attack, and that she is becoming accustomed to the taste of surface-grown plants.
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==== Shadowheart ====
==== Shadowheart ====
{{CharLink|Shadowheart}}'s behavior is determined by the outcome of {{Quest|Daughter of Darkness}}—whether she rejected or embraced {{CharLink|Shar}} and whether her parents are alive or not. When the player character talks to Shadowheart for the first time, she will autonomously hug them (the only companion to do so) before commenting on the player character's improved physique.  
{{CharLink|Shadowheart|Shadowheart's}} behavior is determined by the outcome of {{Quest|Daughter of Darkness}}—whether she rejected or embraced {{CharLink|Shar}} and whether her parents are alive or not. When the player character talks to Shadowheart for the first time, she will autonomously hug them (the only companion to do so) before commenting on the player character's improved physique.  


Ambient chatter from Shadowheart in any ending has her pleased at the quality of wine Withers brought for the party before promptly wondering why the party had to scavenge food from barrels and crates during their adventure when Withers could've fed them. She then recalls a night where fourteen apples, some fish heads, and stale bread were served for dinner.  
Ambient chatter from Shadowheart in any ending has her pleased at the quality of wine Withers brought for the party before promptly wondering why the party had to scavenge food from barrels and crates during their adventure when Withers could've fed them. She then recalls a night where fourteen apples, some fish heads, and stale bread were served for dinner.  
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==== Wyll ====
==== Wyll ====
{{CharLink|Wyll}}'s behavior is determined by the outcome of {{Quest|The Blade of Frontiers}}—namely whether he was transformed into a devil, whether he became a Duke, and whether he remained a [[Warlock]] or escaped his contract. If freed of his contract, he arrives as a [[Ranger]] regardless of what class(es) he had during the events of the game.
{{CharLink|Wyll|Wyll's}} behavior is determined by the outcome of {{Quest|The Blade of Frontiers}}—namely whether he was transformed into a devil, whether he became a Duke, and whether he remained a [[Warlock]] or escaped his contract. If freed of his contract, he arrives as a [[Ranger]] regardless of what class(es) he had during the events of the game.


Ambient chatter from Wyll in any ending has him enjoying the music, company, wine, and especially fresh air. He wishes the night could last forever. He can also occasionally be seen dancing to Milil's music with similar moves to his Act Two romance scene.
Ambient chatter from Wyll in any ending has him enjoying the music, company, wine, and especially fresh air. He wishes the night could last forever. He can also occasionally be seen dancing to Milil's music with similar moves to his Act Two romance scene.
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