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Wyll/Approval: Difference between revisions

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** If failed the check, wink and fling dung at all other guards {{Approval|Wyll|+1}} ''(triggers a fight, too)''
** If failed the check, wink and fling dung at all other guards {{Approval|Wyll|+1}} ''(triggers a fight, too)''
''At the outer camp:''
''At the outer camp:''
* Make [[Crusher]] kneel and kiss your foot. {{Approval|Wyll|+1}}
''Talking with [[Crusher]]:''
** OR Make Crusher kiss your foot after defeating him in a fight. {{Approval|Wyll|+1}}
* Successfully use [[Detect Thoughts]] on Crusher and say you'll let his boss know of his plans {{Approval|Wyll|+1}}
** Continue to attack Crusher after he is defeated, if he attacks you {{Approval|Wyll|+1}} ''(makes the whole camp hostile)''  
* Make Crusher kneel and kiss your foot instead, using [[Intimidation]] OR [[Illithid]] powers.{{Approval|Wyll|+1}} ''(either option)''
* If Crusher starts a fight, make him kiss your foot after defeating him. {{Approval|Wyll|+1}}
** After Crusher begs for mercy, finish him. {{Approval|Wyll|+1}} ''(makes the whole camp hostile)''
* Invite the [[Owlbear Cub]] to your camp {{Approval|Wyll|+1}} ''(if you spared him earlier at the [[Owlbear Nest|his nest]])''
* Invite the [[Owlbear Cub]] to your camp {{Approval|Wyll|+1}} ''(if you spared him earlier at the [[Owlbear Nest|his nest]])''
** Then speak to [[Krolla]] and convince her to let the cub go with you, using any check-based option {{Approval|Wyll|+1}}
** Then speak to [[Krolla]] and convince her to let the cub go with you, using any check-based option {{Approval|Wyll|+1}}
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