Attacks: Difference between revisions

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An '''Attack Roll''' happens when the game wants to decide whether an attack will hit its target.  The Attack Roll uses a D20 and can be affected by [[Die Rolls#Modifiers|Modifiers]] such as the Ability Score Modifier and Proficiency Bonus of the creature making the attack.
An '''Attack Roll''' happens when the game wants to decide whether an attack will hit its target.  The Attack Roll uses a D20 and can be affected by [[Die Rolls#Modifiers|Modifiers]] such as the Ability Score Modifier and Proficiency Bonus of the creature making the attack.


Result = {{D20}} + Ability Score Modifier + (optional) Proficiency Bonus
<div style="text-align: center;">'''Result = {{InfoBlob|{{D20}} + Ability Score Modifier + (optional) Proficiency Bonus}}'''</div>


The result of the roll is compared to the [[Armour Class]] of the target.  If the Armour Class is reached or exceeded, the attack is a successful hit, and the game proceeds with a [[Damage Roll]] to determine the amount of damage dealt.
The result of the roll is compared to the [[Armour Class]] of the target.  If the Armour Class is reached or exceeded, the attack is a successful hit, and the game proceeds with a [[Damage Roll]] to determine the amount of damage dealt.
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Likewise, a roll of 20 means the attack succeeds regardless of the target's Armour Class.  This is called a '''Critical Hit'''.  A critical hit rolls all the [[Damage Rolls|damage]] dice of the attack twice, including damage dice from other sources such as [[Sneak Attack (Melee)|sneak attacks]], [[Basic Poison|poison]], and [[Paladin]] smites.
Likewise, a roll of 20 means the attack succeeds regardless of the target's Armour Class.  This is called a '''Critical Hit'''.  A critical hit rolls all the [[Damage Rolls|damage]] dice of the attack twice, including damage dice from other sources such as [[Sneak Attack (Melee)|sneak attacks]], [[Basic Poison|poison]], and [[Paladin]] smites.
{{clear}}


== Modifiers ==
== Modifiers ==
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