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Kar'niss: Difference between revisions
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→Involvement: Added dialogue options
HiddenDragon (talk | contribs) (→Involvement: Added dialogue options) Tag: Reverted |
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Otherwise, if the party reaches the Shadow-Cursed Lands through [[Grymforge]], they may encounter Kar'niss' caravan mid-transit - either alongside a group of Harpers to ambush them and claim the lantern as part of a quest given by {{CharLink|Jaheira}} at [[Last Light Inn]], or alone if they explore the Shadow-Cursed Lands and come across the checkpoint without interacting with the Harpers first. The Harper ambush will also be encountered if the party followed the caravan from the start. In each of these scenarios, the party may choose to follow the convoy to Moonrise, kill Kar'niss and his followers to take his lantern, or convince him through dialogue to relinquish it and walk away to his death. Disarming Kar'niss will cause him to drop the Moonlantern. | Otherwise, if the party reaches the Shadow-Cursed Lands through [[Grymforge]], they may encounter Kar'niss' caravan mid-transit - either alongside a group of Harpers to ambush them and claim the lantern as part of a quest given by {{CharLink|Jaheira}} at [[Last Light Inn]], or alone if they explore the Shadow-Cursed Lands and come across the checkpoint without interacting with the Harpers first. The Harper ambush will also be encountered if the party followed the caravan from the start. In each of these scenarios, the party may choose to follow the convoy to Moonrise, kill Kar'niss and his followers to take his lantern, or convince him through dialogue to relinquish it and walk away to his death. Disarming Kar'niss will cause him to drop the Moonlantern. | ||
If the party talks to the Harpers conducting the ambush first, they can hatch a plan to have the party talk to Kar'niss first, using the tadpole to keep him off his guard. When Kar'niss arrives, he will ask how they have survived: | |||
* {{Dialogue option|The Absolute protected me.}} | |||
* {{Dialogue option|'''''ROAR.'''''|tags=Berserker}} | |||
* {{Dialogue option|''ROAR.''|tags=Barbarian}} | |||
* {{Dialogue option|Takes more than shadows to put someone like me down.|tags=Fighter}} | |||
* {{Dialogue option|I have tested my mind and body beyond to its absolute limits - I do not fear the darkness.|tags=Monk}} | |||
* {{Dialogue option|With the aid of my mind and my magic, for I am a master of both.|tags=Wizard}} | |||
* {{Dialogue option|I swore an oath - a powerful one. It will take more than darkness to end me.|tags=Paladin}} | |||
* {{Dialogue option|You know what they say - a ballad a day, keeps the darkness away!|tags=Bard}} | |||
* {{Dialogue option|No higher forces protect me - I survived by my own tenacity.|tags=Oathbreaker}} | |||
* {{Dialogue option|I am a guardian of nature - and in return nature protects me.|tags=Druid}} | |||
* {{Dialogue option|Navigating dangerous terrain is second nature to me.|tags=Ranger}} | |||
He can then be convinced to handover the Moonlantern: | |||
* {{Dialogue option|The Absolute guided me here. She said a mere drider was not worthy - that I must take your lantern.|tags=Drow|roll=Deception|dc=10|advantage=y}} | |||
* {{Dialogue option|Our wondrous Queen dropped me a message - she said you need to give me that lantern. It's very important.|tags=Bard|roll=Deception|dc=10|advantage=y}} | |||
* {{Dialogue option|You're holding my lantern. The Absolute said you had to give it to me.|tags=Rogue|roll=Deception|dc=10|advantage=y}} | |||
* {{Dialogue option|The Absolute guided me to you. She said I was to take yours.|roll=Deception|dc=10}} | |||
If Kar'niss demands the party follow him, the party member can insist further: | |||
* {{Dialogue option|No - that lantern is mine, by order of the Absolute. Give it - ''now.''|tags=Barbarian|roll=Intimidation|dc=14|advantage=y}} | |||
* {{Dialogue option|That lantern is mine - by order of the Absolute. Drop it, or I'll shatter your spine as the wind breaks a twig.|tags=Monk|roll=Intimidation|dc=14|advantage=y}} | |||
* {{Dialogue option|That lantern is mine - by order of the Absolute. Drop it, or I'll boil your brain inside your skull.|tags=Wizard, Sorcerer|roll=Intimidation|dc=14|advantage=y}} | |||
* {{Dialogue option|The Absolute has asked me to carry the lantern. Hand it over.|roll=Intimidation|dc=14}} | |||
If Kar'niss and his convoy are convinced to leave without the Moonlantern during the ambush in [[Seek Protection from the Shadow Curse]], they can later be encountered as {{cond|Shadow-Cursed Undead}} in [[Reithwin Town]], south of the statue of {{CharLink|Ketheric Thorm}} outside the [[Sharran Sanctuary]] and north of the bridge to [[Moonrise Towers]]. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as {{cond|Temporarily Hostile}} if attacked. He will be joined by several [[Shadow]]s, undead [[Harpers]], undead prisoners, etc. thus making the fight unnecessarily difficult. | If Kar'niss and his convoy are convinced to leave without the Moonlantern during the ambush in [[Seek Protection from the Shadow Curse]], they can later be encountered as {{cond|Shadow-Cursed Undead}} in [[Reithwin Town]], south of the statue of {{CharLink|Ketheric Thorm}} outside the [[Sharran Sanctuary]] and north of the bridge to [[Moonrise Towers]]. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as {{cond|Temporarily Hostile}} if attacked. He will be joined by several [[Shadow]]s, undead [[Harpers]], undead prisoners, etc. thus making the fight unnecessarily difficult. |