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Feats: Difference between revisions

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502 bytes removed ,  3 August 2023
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At character levels 4, 8, and 12,{{verify}} players can choose to take a feat instead of increasing their [[Ability Scores]]. Feats are character features that grant unique abilities or bonuses which improve a character's abilities in specified areas.
At character levels 4, 8, and 12{{verify}}, players can choose to take a feat instead of increasing their [[Ability Scores]]. Feats are character features that grant unique abilities or bonuses which improve a character's abilities in specified areas.


{{Class|Fighter}}s and {{Class|Rogue}}s also gain access to bonus feats, with the fighter gaining a bonus feat at level '''6''' and the rogue at level '''10'''.
{{Class|Fighter}}s and {{Class|Rogue}}s also gain access to bonus feats, with the fighter gaining a bonus feat at level '''6''' and the rogue at level '''10'''.
Note: The following feats, while confirmed for the full release of the game, are not available during the Early Access period.
{{div col | style = column-width: 20em;}}
* Actor
* Alert
* Charger
* Crossbow Expert
* Dungeon Delver
* Durable
* Elemental Adept
* Heavy Armour Master
* Lucky
* Mage Slayer
* Medium Armour Master
* Observant
* Performer
* Polearm Master
* Resilient
* Ritual Caster
* Savage Attacker
* Sentinel
* Sharpshooter
* Spell Sniper
* Tavern Brawler
* War Caster
{{div col end}}
== Feats ==
== Feats ==
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