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Feed the Mind Flayer: Difference between revisions

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== Walkthrough ==
== Walkthrough ==
[[File:Abandoned Windmill.jpg|thumb|Abandoned Windmill]]
[[File:Abandoned Windmill.jpg|thumb|Abandoned Windmill]]
Screaming can be heard from the [[Abandoned Windmill|abandoned windmill]] in Rivington {{coords|44|-32}}. Lockpicking the old rusty door allows the party to investigate. A hatch leads to the windmill basement, with an unconscious [[Mind Flayer]] within.
Screaming can be heard from the [[Abandoned Windmill|abandoned windmill]] in Rivington {{coords|44|-32}}. Lockpicking the old rusty door allows the party to investigate. A hatch leads to the windmill basement, with an unconscious {{CharLink|Mind flayer (windmill)|Mind Flayer}} within.


Interacting with the Mind Flayer provides the following options:
Interacting with the Mind Flayer provides the following options:

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