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D&D 5e spell changes: Difference between revisions

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m (also clarify concentration situation on the page itself re: Command)
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|[[Blade Ward|Blade ward]]||-||While the spell's description says two turns, it is effectively until the end of the caster's next turn like in D&D 5e
|[[Blade Ward|Blade ward]]||-||While the spell's description says two turns, it is effectively until the end of the caster's next turn like in D&D 5e
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|[[Chill Touch|Bone Chill]] (ex. Chill Touch)||Range reduced from 120 ft to 60 ft||Undead have disadvantage on all attacks for a round, not just attacks against the caster.
|[[Chill Touch|Bone Chill]] (prev. Chill Touch)||Range reduced from 120 ft to 60 ft||Undead have disadvantage on all attacks for a round, not just attacks against the caster.
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|[[Dancing Lights]]||Range Reduced from 120 ft to 60 ft||Action to cast, cannot be moved as a bonus action, can only have one light at a time which sheds bright light in a 30 ft radius.
|[[Dancing Lights]]||Range Reduced from 120 ft to 60 ft||Action to cast, cannot be moved as a bonus action, can only have one light at a time which sheds bright light in a 30 ft radius.

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