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Act One/Approval: Difference between revisions

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Speaking with [[Rolan]], [[Lia]], and [[Cal]]:
Speaking with [[Rolan]], [[Lia]], and [[Cal]]:
* Get out while you can - the goblins will be back.
* Get out while you can - the goblins will be back.
** Pass: {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
**This is bugged, and does not appear to be rewarded as of version v4.1.1.5022896.
* {{Class|Cleric}} {{Deity|Gruumsh}} {{Deity|Laduguer}} {{Deity|Lolth}} {{Deity|Shar}} {{Deity|Talos}} {{Deity|Tiamat}} {{Deity|Vlaakith}} Why die for those who can't defend themselves? <!-- Cleric of Shar is only accessible to Shadowheart. Early access allowed clerics to choose Shar. This approval was never removed from the game. -->
* {{Class|Cleric}} {{Deity|Gruumsh}} {{Deity|Laduguer}} {{Deity|Lolth}} {{Deity|Shar}} {{Deity|Talos}} {{Deity|Tiamat}} {{Deity|Vlaakith}} Why die for those who can't defend themselves? <!-- Cleric of Shar is only accessible to Shadowheart. Early access allowed clerics to choose Shar. This approval was never removed from the game. -->
* {{Race|Githyanki}} If they cannot fight, they will die. That is as it should be. {{Approval|Shadowheart|+1}}
* {{Race|Githyanki}} If they cannot fight, they will die. That is as it should be. {{Approval|Shadowheart|+1}}
* {{Ability check|Persuasion|10}} You should all stay. A single blade could make a difference.  
* {{Ability check|Persuasion|10}} You should all stay. A single blade could make a difference.  
** Pass: {{Approval|Gale|+1}} {{Approval|Karlach|+1}}  
* {{Class|Monk}} To leave is a heavy choice - it will weigh on whatever path you walk next.
**This is bugged, and does not appear to be rewarded as of version v4.1.1.5022896.
 
* {{Class|Barbarian}} Only cowards run from a fight.
* {{Class|Barbarian}} Only cowards run from a fight.
* {{Class|Paladin}} 'Where the weak have need, the strong have a duty.' Stay.
* {{Class|Paladin}} 'Where the weak have need, the strong have a duty.' Stay.
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