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Act One/Approval: Difference between revisions
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Speaking with [[Rolan]], [[Lia]], and [[Cal]]: | Speaking with [[Rolan]], [[Lia]], and [[Cal]]: | ||
* Get out while you can - the goblins will be back. | * Get out while you can - the goblins will be back. | ||
* {{Ability check|Persuasion|10}} You should all stay. A single blade could make a difference. | |||
** Pass: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} | ** Pass: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} | ||
**This is bugged, and does not appear to be rewarded as of version v4.1.1.5022896. | **This is bugged, and does not appear to be rewarded as of version v4.1.1.5022896. | ||
* {{Class|Cleric}} {{Deity|Gruumsh}} {{Deity|Laduguer}} {{Deity|Lolth}} {{Deity|Shar}} {{Deity|Talos}} {{Deity|Tiamat}} {{Deity|Vlaakith}} Why die for those who can't defend themselves? <!-- Cleric of Shar is only accessible to Shadowheart. Early access allowed clerics to choose Shar. This approval was never removed from the game. --> | * {{Class|Cleric}} {{Deity|Gruumsh}} {{Deity|Laduguer}} {{Deity|Lolth}} {{Deity|Shar}} {{Deity|Talos}} {{Deity|Tiamat}} {{Deity|Vlaakith}} Why die for those who can't defend themselves? <!-- Cleric of Shar is only accessible to Shadowheart. Early access allowed clerics to choose Shar. This approval was never removed from the game. --> | ||
* {{Race|Githyanki}} If they cannot fight, they will die. That is as it should be. {{Approval|Shadowheart|+1}} | * {{Race|Githyanki}} If they cannot fight, they will die. That is as it should be. {{Approval|Shadowheart|+1}} | ||
* {{Class|Monk}} To leave is a heavy choice - it will weigh on whatever path you walk next. | * {{Class|Monk}} To leave is a heavy choice - it will weigh on whatever path you walk next. | ||
* {{Class|Barbarian}} Only cowards run from a fight. | * {{Class|Barbarian}} Only cowards run from a fight. |