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191 bytes added ,  4 August 2023
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* Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20.
* Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20.
* Gain [[Proficiency]] with {{LightArmour}}.
* Gain [[Proficiency]] with {{LightArmour}}.
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|Mage Slayer
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* When a creature casts a spell in melee range, you can use a Reaction to make an attack against them.
* Enemies you hit have disadvantage on {{Concentration}} Saving Throws.
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|{{anchor|Magic Initiate: Bard}}{{Icon|Magic Initiate Bard Icon.png}} Magic Initiate: Bard ||
|{{anchor|Magic Initiate: Bard}}{{Icon|Magic Initiate Bard Icon.png}} Magic Initiate: Bard ||
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|Sharpshooter
|Sharpshooter
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* Ranged weapons attacks are not penalized for [[High Ground Rules]].
* Ranged weapon attacks are not penalized for [[High Ground Rules]].
* Ranged weapons attacks with proficient weapons have a -5 penalty to attack, but deal an additional 10 damage.
* Ranged weapon attacks with proficient weapons have a -5 penalty to attack, but deal an additional 10 damage.
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|{{anchor|Shield Master}}{{Icon|Shield Master Icon.png}} Shield Master ||
|{{anchor|Shield Master}}{{Icon|Shield Master Icon.png}} Shield Master ||
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