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Surfaces: Difference between revisions

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150 bytes added ,  24 October
m
→‎Types of surfaces: Expanded size of icons
m (Updated area template)
m (→‎Types of surfaces: Expanded size of icons)
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!Surface!!Effects
!Surface!!Effects
|-
|-
|{{Area|Acid}} ||
|{{Area|Acid|w=40}} ||
* {{Cond|Acid}} - {{Armour Class}} reduced by 2
* {{Cond|Acid}} - {{Armour Class}} reduced by 2
|-
|-
|{{Area|Alcohol}} ||
|{{Area|Alcohol|w=40}} ||
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold  
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold  
|-
|-
|{{Area|Ash}}||
|{{Area|Ash|w=40}}||
|-
|-
|{{Area|Blood}}||
|{{Area|Blood|w=40}}||
* Turns into Ice surface if exposed to Cold damage  
* Turns into Ice surface if exposed to Cold damage  
|-
|-
|{{Area|Black Tentacles}}||
|{{Area|Black Tentacles|w=40}}||
* {{Cond|Black Tentacles}} - Take {{DamageText|3d6|Bludgeoning}} damage per turn.
* {{Cond|Black Tentacles}} - Take {{DamageText|3d6|Bludgeoning}} damage per turn.
* {{Cond|Difficult Terrain}}
* {{Cond|Difficult Terrain}}
|-
|-
|{{Area|Caustic Brine}} ||
|{{Area|Caustic Brine|w=40}} ||
* {{Cond|Caustic Brine}} - Take {{DamageText|1d4|Acid}} damage per turn.
* {{Cond|Caustic Brine}} - Take {{DamageText|1d4|Acid}} damage per turn.
|-
|-
|{{Area|Electrified Water}}||
|{{Area|Electrified Water|w=40}}||
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn.
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn.
|-
|-
|{{Area|Fire}} ||
|{{Area|Fire|w=40}} ||
* {{Cond|Burning}} -  Take {{DamageText|1d4|Fire}} damage per turn.
* {{Cond|Burning}} -  Take {{DamageText|1d4|Fire}} damage per turn.
* {{dippable}}: 1d4 Fire
* {{dippable}}: 1d4 Fire
|-
|-
|{{Area|Grease}} ||
|{{Area|Grease|w=40}} ||
* {{Cond|Prone}}
* {{Cond|Prone}}
* {{Cond|Difficult Terrain}}
* {{Cond|Difficult Terrain}}
|-
|-
|{{Area|Hellfire}} ||
|{{Area|Hellfire|w=40}} ||
* {{Cond|Roiling Hellfire}} - Take {{DamageText|6d6|Fire}} damage per turn.
* {{Cond|Roiling Hellfire}} - Take {{DamageText|6d6|Fire}} damage per turn.
* {{dippable}}: 1d4 Fire
* {{dippable}}: 1d4 Fire
|-
|-
|{{Area|Holy Fire}} ||
|{{Area|Holy Fire|w=40}} ||
* {{Cond|Holy Fire}} - Take {{DamageText|1d4|Radiant}} damage per turn.
* {{Cond|Holy Fire}} - Take {{DamageText|1d4|Radiant}} damage per turn.
|-
|-
|{{Area|Ice}} ||
|{{Area|Ice|w=40}} ||
* {{cond|Prone}}
* {{cond|Prone}}
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
|-
|{{Area|Lava}} ||
|{{Area|Lava|w=40}} ||
* {{cond|Melting}} - Take {{DamageText|10d6|Fire}} damage per turn.
* {{cond|Melting}} - Take {{DamageText|10d6|Fire}} damage per turn.
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
|-
|{{Area|Mind Flayer Blood}}||
|{{Area|Mind Flayer Blood|w=40}}||
* Turns into Ice surface if exposed to Cold damage  
* Turns into Ice surface if exposed to Cold damage  
|-
|-
|{{Area|Mud}} ||
|{{Area|Mud|w=40}} ||
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
|-
|{{Area|Mysterious Liquid}} ||
|{{Area|Mysterious Liquid|w=40}} ||
* Explodes when lit by Fire damage, creating a Fire surface
* Explodes when lit by Fire damage, creating a Fire surface
|-
|-
|{{Area|Oil}} ||
|{{Area|Oil|w=40}} ||
* Explodes when lit by Fire damage, creating a Fire surface
* Explodes when lit by Fire damage, creating a Fire surface
|-
|-
|{{Area|Plant Growth}} ||
|{{Area|Plant Growth|w=40}} ||
* {{cond|Plant Growth}} - Quarters movement speed.
* {{cond|Plant Growth}} - Quarters movement speed.
|-
|-
|{{Area|Purple Worm Poison}} ||
|{{Area|Purple Worm Poison|w=40}} ||
* {{Cond|Purple Worm Toxin}} - Take {{DamageText|1d10|Poison}} damage per turn.
* {{Cond|Purple Worm Toxin}} - Take {{DamageText|1d10|Poison}} damage per turn.
|-
|-
|{{Area|Serpent Venom}} ||
|{{Area|Serpent Venom|w=40}} ||
* {{Cond|Serpent Fang Toxin}} - Take {{DamageText|1d6|Poison}} damage per turn.
* {{Cond|Serpent Fang Toxin}} - Take {{DamageText|1d6|Poison}} damage per turn.
|-
|-
|{{Area|Sewage}} ||
|{{Area|Sewage|w=40}} ||
* {{Cond|Prone}}
* {{Cond|Prone}}
* {{Cond|Difficult Terrain}}
* {{Cond|Difficult Terrain}}
|-
|-
|{{Area|Shadow-Cursed Vines}} ||
|{{Area|Shadow-Cursed Vines|w=40}} ||
* {{Cond|Shadow-Cursed Vines}} - Can't move and takes {{DamageText|1d4|Necrotic}} per turn.
* {{Cond|Shadow-Cursed Vines}} - Can't move and takes {{DamageText|1d4|Necrotic}} per turn.
* {{Cond|Difficult Terrain: Vines}}
* {{Cond|Difficult Terrain: Vines}}
|-
|-
|{{Area|Simple Toxin}} ||
|{{Area|Simple Toxin|w=40}} ||
* Deals {{DamageText|1d4|Poison}} damage each round.
* Deals {{DamageText|1d4|Poison}} damage each round.
* {{dippable}}: 1d4 Poison
* {{dippable}}: 1d4 Poison
|-
|-
|{{Area|Smokepowder}} ||
|{{Area|Smokepowder|w=40}} ||
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{DamageText|2d6|Fire}} + {{DamageText|2d6|Force}} damage
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{DamageText|2d6|Fire}} + {{DamageText|2d6|Force}} damage
|-
|-
|{{Area|Spikes}} ||
|{{Area|Spikes|w=40}} ||
* Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled.
* Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled.
* {{Cond|Difficult Terrain}}
* {{Cond|Difficult Terrain}}
|-  
|-  
|{{Area|Twisting Vines}}||
|{{Area|Twisting Vines|w=40}}||
* {{Cond|Entangled}}
* {{Cond|Entangled}}
* {{Cond|Difficult Terrain}}
* {{Cond|Difficult Terrain}}
|-
|-
|{{Area|Unstable Blood}} ||
|{{Area|Unstable Blood|w=40}} ||
* Explodes when lit by Fire damage, creating a Fire surface
* Explodes when lit by Fire damage, creating a Fire surface
|-
|-
|{{Area|Water}} ||
|{{Area|Water|w=40}} ||
* Turns into Electrified water surface if exposed to Lightning damage
* Turns into Electrified water surface if exposed to Lightning damage
* Turns into Ice surface if exposed to Cold damage  
* Turns into Ice surface if exposed to Cold damage  
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* {{dippable}}: Removes dipped fire or poison damage from other surfaces
* {{dippable}}: Removes dipped fire or poison damage from other surfaces
|-
|-
|{{Area|Web}} ||
|{{Area|Web|w=40}} ||
* {{cond|Enwebbed}}
* {{cond|Enwebbed}}
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
|-
|{{Area|Wyvern Poison}} ||
|{{Area|Wyvern Poison|w=40}} ||
* {{Cond|Wyvern Toxin}} - Take {{DamageText|1d8|Poison}} per turn.
* {{Cond|Wyvern Toxin}} - Take {{DamageText|1d8|Poison}} per turn.
|}
|}

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