Gameplay mechanics: Difference between revisions

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As an adventurer, you possess many skills to protect yourself and your allies during your ventures. Depending on your [[Character Creation#Backgrounds|background]], [[Character Creation#Playable Classes|class]], [[Character Creation#Playable Races|race]], you gain different feats, proficiencies, and other abilities.
As an adventurer, you possess many skills to protect yourself and your allies during your ventures. Depending on your [[Character Creation#Backgrounds|background]], [[Character Creation#Playable Classes|class]], [[Character Creation#Playable Races|race]], you gain different feats, proficiencies, and other abilities.


== Actions ==
== Player Actions ==


* Action
* [[File:Action Icon.png|frameless|upright=0.1]] [[Action]]
* Bonus Action
* [[File:Bonus Action Icon.png|frameless|upright=0.1]] [[Bonus Action]]
* Reaction
* [[File:Reaction Icon.png|frameless|upright=0.1]] [[Reaction]]


== Feats ==
== Feats ==
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| Level 17 to 20 || style="text-align:center;" | + 6  
| Level 17 to 20 || style="text-align:center;" | + 6  
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== Spellcasting ==
'''Spellcasting''' is the ability to cast [[Spell]]. Through spellcasting, you can harm, heal, hinder, or buff a target at your will. Different classes have certain ways to learn and channel magic and prepare their spells.
Classes capable of spellcasting:
* [[Bard]]
* [[Cleric]]
* [[Paladin]]
* [[Ranger]]
* [[Sorcerer]]
* [[Warlock]]
* [[Wizard]]


== Spells ==
== Spells ==

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