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Gauntlet of Shar: Difference between revisions
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→Trials of Shar
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# '''Teleportation:''' Using teleportation spells such as {{SAI|Misty Step}} and {{SAI|Dimension Door}} to teleport between the platforms until the character reaches the final one. This will require the party to cast {{SAI|Daylight}} to remove the {{Area|Darkness}} from the platforms or else be wearing equipment that provides immunity to blindness (e.g. {{SmRarityItem|Eversight Ring}}). | # '''Teleportation:''' Using teleportation spells such as {{SAI|Misty Step}} and {{SAI|Dimension Door}} to teleport between the platforms until the character reaches the final one. This will require the party to cast {{SAI|Daylight}} to remove the {{Area|Darkness}} from the platforms or else be wearing equipment that provides immunity to blindness (e.g. {{SmRarityItem|Eversight Ring}}). | ||
# '''Flight:''' Flying to the end using abilities such as {{SAI|Grant Flight}} or {{SAI|Wild Shape: Dire Raven}}. It is necessary to NOT start the maze by flying. The best way is going to the right most platform at the beginning of the maze (jumping to it works) and then starting to fly. From this point the flying party member will be able to move between platforms till the end of the maze. | # '''Flight:''' Flying to the end using abilities such as {{SAI|Grant Flight}} or {{SAI|Wild Shape: Dire Raven}}. It is necessary to NOT start the maze by flying. The best way is going to the right most platform at the beginning of the maze (jumping to it works) and then starting to fly. From this point the flying party member will be able to move between platforms till the end of the maze. | ||
# '''Dropping items:''' It is possible to drop items, for example camp supplies on ground before the party member, to make the path more visible. | # '''Dropping items:''' It is possible to drop items, for example camp supplies, on the ground before the party member, to make the path more visible. | ||
It is NOT possible to jump across gaps in the path or between platforms, and any attempts to do so will result in the character being teleported back to the nearest platform or killed. This includes enhanced jumps such as {{SAI|Enhance Leap}} or {{SAI|Crushing Flight}}. | It is NOT possible to jump across gaps in the path or between platforms, and any attempts to do so will result in the character being teleported back to the nearest platform or killed. This includes enhanced jumps such as {{SAI|Enhance Leap}} or {{SAI|Crushing Flight}}. |